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Refactor sorted map encode to use fewer buffers for nested maps.
Runs a bit faster, but more importantly, only needs a single buffer to encode nested, sorted maps instead of using multiple temporary buffers. │ before.txt │ after.txt │ │ sec/op │ sec/op vs base │ MarshalCanonical/Go_map[string]string_to_CBOR_map_canonical 1.464µ ± 0% 1.395µ ± 0% -4.68% (p=0.000 n=10) MarshalCanonical/Go_map[int]int_to_CBOR_map_canonical 192.1n ± 0% 186.2n ± 1% -3.10% (p=0.000 n=10) geomean 530.2n 509.6n -3.89% │ before.txt │ after.txt │ │ B/op │ B/op vs base │ MarshalCanonical/Go_map[string]string_to_CBOR_map_canonical 88.00 ± 0% 112.00 ± 0% +27.27% (p=0.000 n=10) MarshalCanonical/Go_map[int]int_to_CBOR_map_canonical 3.000 ± 0% 3.000 ± 0% ~ (p=1.000 n=10) ¹ geomean 16.25 18.33 +12.82% ¹ all samples are equal │ before.txt │ after.txt │ │ allocs/op │ allocs/op vs base │ MarshalCanonical/Go_map[string]string_to_CBOR_map_canonical 2.000 ± 0% 2.000 ± 0% ~ (p=1.000 n=10) ¹ MarshalCanonical/Go_map[int]int_to_CBOR_map_canonical 1.000 ± 0% 1.000 ± 0% ~ (p=1.000 n=10) ¹ geomean 1.414 1.414 +0.00% ¹ all samples are equal Signed-off-by: Ben Luddy <[email protected]>
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