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feat(pipeline): park idle pool workers to fix the thread-oversubscription cliff - #955
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Included review availability: 0 reviews are currently available. Your included PR review attempts over the past 7 days set your current allowance at 1 review per hour. WalkthroughThe runtime adds coordinated event-count parking for eligible multi-worker pipelines. Pinned, detached, and single-worker paths retain backoff. Signals wake parked workers, and ChangesPool parking coordination
Priority: ⬇️ Low Estimated code review effort: 4 (Complex) | ~45 minutes Change: Bug fix Sequence Diagram(s)sequenceDiagram
participant PipelineRun
participant WorkerLoop
participant PoolEventCount
participant PipelineSignal
PipelineRun->>WorkerLoop: provide parker and pinned flag
WorkerLoop->>PoolEventCount: register and wait after idle recheck
WorkerLoop->>PoolEventCount: notify_one after Progress
WorkerLoop->>PoolEventCount: notify_all after Finished
PipelineSignal->>PoolEventCount: wake parked workers on error or cancellation
Merge Risk: ⚪ Minimal · up to Parked workers are woken for progress, completion, errors, and cancellation, including detached-driver activity. No concrete merge-blocking risk remains. 🚥 Pre-merge checks | ✅ 2 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (2 passed)
Full details: Title checkExplanation The title uses a valid Conventional Commit type, a lowercase imperative description, and accurately describes the changes. However, the scope
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Additional details and impacted files@@ Coverage Diff @@
## main #955 +/- ##
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- Coverage 96.02% 96.02% -0.01%
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In `@crates/fgumi-pipeline-core/src/runtime/driver.rs`:
- Around line 262-265: Update the event-count wait branch in
round_robin_dispatch to arm and recheck first, then only when no progress
remains stamp the selected step Parked and initialize sleep_start immediately
before ec.wait. Ensure productive rechecks do not record idle time while the
board remains Running.
In `@crates/fgumi-pipeline-core/src/runtime/event_count.rs`:
- Around line 409-416: The stress test must verify that the wait completed
promptly rather than only confirming the producer stored work. Update the
synchronization around the wait outcome to use recv_timeout, or otherwise
preserve a timeout-distinguishable result from ec.wait, and assert that
completion was observed before the deadline; do not discard outcome or rely
solely on work.load(Ordering::SeqCst) after producer.join().
- Around line 115-116: Make WaitKey non-Copy so each token can be consumed only
once, while preserving its existing Debug, Clone, PartialEq, and Eq traits as
appropriate. Update wait and cancel_wait ownership handling and all in-tree call
sites to pass the key by value exactly once, preventing repeated decrements of
waiters.
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crates/fgumi-pipeline-core/src/builder.rscrates/fgumi-pipeline-core/src/runtime/detached.rscrates/fgumi-pipeline-core/src/runtime/driver.rscrates/fgumi-pipeline-core/src/runtime/event_count.rscrates/fgumi-pipeline-core/src/runtime/mod.rscrates/fgumi-pipeline-core/src/runtime/worker_core.rscrates/fgumi-pipeline-core/src/signal.rssrc/lib/pipeline/chains/builder.rssrc/lib/pipeline/steps/group/queryname.rs
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…liff The chain-builder pool is replicated round-robin polling with no producer->consumer wakeup: an idle worker (whole dispatch pass did no work) exponential-backoff *sleeps*, then re-polls. On an oversubscribed pipeline (more workers than available parallel work) the surplus workers churn poll->sleep->poll, and that churn actively slows the productive workers. On `fgumi correct` at 32 threads this was a hard cliff: ~6.5s wall vs ~1.9s at 16 threads (pool 92% idle, 208s of aggregate idle churn), because a single serial grouping stage feeds the parallel work and nothing else can run. Two layers: L0 — take the cheap wins, remove the contention: - Test-and-test-and-set on the Serial step mutex. `parking_lot::Mutex::try_lock` is a compare_exchange that writes (invalidates) the holder's cache line even when it fails; a surplus worker probing a held `Serial + Affinity::None` step (the throughput ceiling) stole that line every idle pass. Probe `is_locked()` (a shared load) first and report `Contention` without the write. - Raise the pool backoff floor 1us -> 20us so a surplus worker's stray-success reset does not drop it back onto a per-microsecond re-poll ramp. Wake latency for a worker that made progress is unaffected (it does not sleep). L2 — park the surplus (the real fix): - `PoolEventCount`, a Vyukov event-count over parking_lot Mutex/Condvar. An idle worker arms (`prepare_wait`: register + SeqCst fence + snapshot generation), re-polls its real condition one more pass, then blocks (`wait`) only if still empty; a producer publishes work then `notify_one` (SeqCst fence + a read-shared `waiters` load; when nobody is parked that is the whole cost — no store, no lock, no wake). Correctness is the C++20 SeqCst-fence rule: the arm fence and the notify fence are totally ordered, so no interleaving parks on a poppable item. Notify-under-lock gives the condvar the token a bare condvar lacks. - Notify seam is the driver's dispatch outcome, not the queue: `Progress` (pushed or held an item, including a reorder must-accept stash) -> notify_one; `Finished` (an output edge closed) -> notify_all. This captures the ordinal-unblocking stash without threading the parker through every queue. - Concurrency ceiling: notify_one wakes a parked worker only while `awake = n_pool - waiters < ceiling`, so the per-Progress cascade cannot re-wake the whole surplus. Default ceiling = n_pool (ungated); a controller can lower it later. notify_all (cancel/close/Finished) is never gated. - Pinned workers (Exclusive/sticky owners, and Serial affinity targets) keep the old sleep_backoff: a shared notify_one cannot target a specific worker, so a push meant for a pinned step's owner could wake a peer that Skips it. They are a handful of N and were never the problem. - Detached driver threads participate as notifiers (their pushes wake pool waiters via the same dispatch seam) but not as waiters (they keep their Park backoff). - Cancel/error wake every parked worker: `PipelineSignal` holds a late-bound Weak<PoolEventCount> (bound in `run` before any spawn, no Arc cycle) and calls notify_all after the terminal-state CAS in both `cancel` and `record_error` (a step Err calls only record_error, never cancel), so a parked worker observes is_done() instead of sleeping to its timeout. The wait deadline (the existing backoff) remains as a self-heal. - Only wired when `n_threads > 1`; the single-thread and fused paths pass `None` and keep the existing sleep-backoff idle (behaviour-identical off path). Result on `fgumi correct` at 32 threads: ~1.9s wall (from ~6.5s), flat vs 16 threads; aggregate idle 208s -> 35s (real parking, not spin-churn). `extract` K=2 (push-heavy) and `sort` (exercises the detached-driver notifier + pinned paths) show no regression.
`GroupByQueryname` is the throughput ceiling of the `correct` chain — the sole `Serial` feeder of the parallel `correct` step. Left as `Affinity::None` it is probed by every one of N workers on every idle pass; the engine's own bottleneck verdict flags a contended Serial step as an affinity/fuse/detach candidate. Give the step an optional per-instance affinity (default `Affinity::None`, so every other chain that uses it — align, dedup, filter-by-template — is unchanged) and, in `add_correct`, pin it to `Affinity::Worker(1)` (worker 1, not 0, which hosts the sticky reader source; clamped so `--threads 1` maps to worker 0 rather than requesting a non-existent worker). Surplus workers then `Skip` it entirely instead of thrashing its mutex. Pairs with the pool-worker parking in the engine: pinning stops the contention, parking stops the idle churn. Output is unchanged (pinning only selects which worker runs the serial step).
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Summary
Fixes the thread-oversubscription cliff in the chain-builder pool: running a command with more worker threads than it has parallel work no longer slows it down.
The pool is replicated round-robin polling with no producer→consumer wakeup — an idle worker exponential-backoff sleeps then re-polls. When there are more workers than parallel work, the surplus churn poll→sleep→poll, and that churn actively slows the productive workers. On
fgumi correctat 32 threads this was a hard regression: ~6.5s wall vs ~1.9s at 16 threads (pool 92% idle, 208s of aggregate idle churn), because a single serial grouping stage feeds the parallel work and nothing else can run.Result
fgumi correct, 10M templates, c8g.8xlarge (32 vCPU):The cliff is gone — throughput is now flat past the useful-parallelism point instead of collapsing. Aggregate idle dropped 208s → 35s (real parking, not spin-churn). Output is unchanged.
Approach (two layers)
L0 — remove the contention, take the cheap wins
Serialstep mutex:parking_lot::try_lockwrites (invalidates) the holder's cache line even on failure, so a surplus worker probing a held ceiling step stole that line every idle pass. Probeis_locked()(a shared load) first.L2 — park the surplus (the real fix)
PoolEventCount: a Vyukov event-count overparking_lotMutex/Condvar. Idle workers arm (register + SeqCst fence + snapshot), re-poll once, then block only if still empty; producers publish work thennotify_one. When nobody is parked,notify_oneis one fence + one read-shared load — no store, no lock, no wake. Correctness is the C++20 SeqCst-fence rule (arm fence and notify fence are totally ordered → no interleaving parks on a poppable item).Progress→notify_one,Finished→notify_all. Using the outcome (not the queue push site) captures the reorder must-accept stash without threading the parker through every queue.notify_oneonawake = n_pool − waiters < ceilingso the per-Progresscascade can't re-wake the whole surplus. Default = ungated; a controller can lower it later.notify_all(cancel/close/Finished) is never gated.notify_onecan't target a specific worker. Detached drivers notify but don't wait. Cancel/error wake all parked workers via a late-boundWeak<PoolEventCount>onPipelineSignal. Only wired whenn_threads > 1; single-thread/fused paths are behaviour-identical.L1 (per-command) — pin the
correctchain's serialGroupByQuerynameto one worker (optional per-instance affinity, default unchanged for every other chain) so surplus workersSkipit instead of thrashing its mutex.Testing
PoolEventCountunit tests incl. a no-lock-when-idle proof, a moved-generation test, and a 2000-iteration lost-wakeup stress; a TTAS test proving a held Serial step reportsContentionwithout running.correctcliff gone;extractK=2 (push-heavy — the always-on notify canary) flat 16→32;sort(exercises the detached-driver notifier + pinned paths) scales cleanly with no regression.Notes
nh/pipeline-thread-telemetry.correct's ceiling — a single-threadedGroupByQueryname(~1.5s, runs end-to-end) still caps scaling past ~16 threads. Parallelizing that stage is separate follow-up work.Progresscascade churn did not hurt).Risk: output change none; unsafe change none, and no CLAUDE.md allowlist update is required; memory-bound and queue-capacity changes none, but worker backpressure changes through parking and wakeup limits.
Fix: Park idle workers, reduce serial-step lock contention, and pin
GroupByQuerynamein thecorrectchain.PoolEventCountfor coordinated worker parking and wakeups.fgumi correctruntime from 6.48s to 1.91s.