Reduce repair event debounce cooldown period to 3 seconds #372
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Description
Thanks to a Tweet JLo sent out, I learned that the cooldown period of Spook was rather generous.
This PR reduces it from 10 seconds to 3 seconds.
Motivation and Context
This will help Spook to respond faster on changes happening on the system. 10 second is quite a bit, and big enough to notice / be annoying.
How has this been tested?
Screenshots (if appropriate):
Types of changes
Checklist