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Ensure that Picture::RasterizeToImage destroys Dart persistent values on the UI thread #8182
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I'd expect that the
std::unique_ptrto be destructed here after thatimage_callbackis no longer used, which means destruction in the ui thread. Is it not the case? @chinmaygardeThere was a problem hiding this comment.
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In the old implementation, the
std::unique_ptrwas being captured into a ref counted lambda byMakeCopyable.The
MakeCopyablelambda was then being passed through the GPU thread to the UI thread. Either the GPU thread or the UI thread could drop the last reference to the lambda. If the GPU thread destroyed the lambda, then the captured image_callback would be destructed on the GPU thread, causing a failure.