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3 changes: 3 additions & 0 deletions ci/licenses_golden/licenses_flutter
Original file line number Diff line number Diff line change
Expand Up @@ -361,6 +361,7 @@ FILE: ../../../flutter/lib/ui/painting/path.cc
FILE: ../../../flutter/lib/ui/painting/path.h
FILE: ../../../flutter/lib/ui/painting/path_measure.cc
FILE: ../../../flutter/lib/ui/painting/path_measure.h
FILE: ../../../flutter/lib/ui/painting/path_unittests.cc
FILE: ../../../flutter/lib/ui/painting/picture.cc
FILE: ../../../flutter/lib/ui/painting/picture.h
FILE: ../../../flutter/lib/ui/painting/picture_recorder.cc
Expand Down Expand Up @@ -404,6 +405,8 @@ FILE: ../../../flutter/lib/ui/ui.dart
FILE: ../../../flutter/lib/ui/ui_benchmarks.cc
FILE: ../../../flutter/lib/ui/ui_dart_state.cc
FILE: ../../../flutter/lib/ui/ui_dart_state.h
FILE: ../../../flutter/lib/ui/volatile_path_tracker.cc
FILE: ../../../flutter/lib/ui/volatile_path_tracker.h
FILE: ../../../flutter/lib/ui/window.dart
FILE: ../../../flutter/lib/ui/window/platform_configuration.cc
FILE: ../../../flutter/lib/ui/window/platform_configuration.h
Expand Down
3 changes: 3 additions & 0 deletions lib/ui/BUILD.gn
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,8 @@ source_set("ui") {
"text/text_box.h",
"ui_dart_state.cc",
"ui_dart_state.h",
"volatile_path_tracker.cc",
"volatile_path_tracker.h",
"window/platform_configuration.cc",
"window/platform_configuration.h",
"window/platform_message.cc",
Expand Down Expand Up @@ -188,6 +190,7 @@ if (enable_unittests) {
sources = [
"painting/image_dispose_unittests.cc",
"painting/image_encoding_unittests.cc",
"painting/path_unittests.cc",
"painting/vertices_unittests.cc",
"window/platform_configuration_unittests.cc",
"window/pointer_data_packet_converter_unittests.cc",
Expand Down
13 changes: 12 additions & 1 deletion lib/ui/fixtures/ui_test.dart
Original file line number Diff line number Diff line change
Expand Up @@ -35,9 +35,20 @@ void createVertices() {
);
_validateVertices(vertices);
}

void _validateVertices(Vertices vertices) native 'ValidateVertices';

@pragma('vm:entry-point')
void createPath() {
final Path path = Path()..lineTo(10, 10);
_validatePath(path);
// Arbitrarily hold a reference to the path to make sure it does not get
// garbage collected.
Future<void>.delayed(const Duration(days: 100)).then((_) {
path.lineTo(100, 100);
});
}
void _validatePath(Path path) native 'ValidatePath';

@pragma('vm:entry-point')
void frameCallback(FrameInfo info) {
print('called back');
Expand Down
130 changes: 89 additions & 41 deletions lib/ui/painting/path.cc
Original file line number Diff line number Diff line change
Expand Up @@ -67,43 +67,69 @@ void CanvasPath::RegisterNatives(tonic::DartLibraryNatives* natives) {
FOR_EACH_BINDING(DART_REGISTER_NATIVE)});
}

CanvasPath::CanvasPath() {}
CanvasPath::CanvasPath()
: path_tracker_(UIDartState::Current()->GetVolatilePathTracker()),
tracked_path_(std::make_shared<VolatilePathTracker::TrackedPath>()) {
FML_DCHECK(path_tracker_);
resetVolatility();
}

CanvasPath::~CanvasPath() = default;

void CanvasPath::resetVolatility() {
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The name resetVolatility sounds like it will also reset the volatility frame count but that does not seem to be the case. I believe resetting the count is the intended behavior as it's called in those methods that mutate the path.

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Done

if (!tracked_path_->tracking_volatility) {
mutable_path().setIsVolatile(true);
tracked_path_->frame_count = 0;
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Seems redundant.

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If this path had previously been marked as non-volatile, but now has been mutated and is volatile again, we have to reset the frame count so that we don't immediately mark it volatile if it is only drawn for e.g. 1 frame.

tracked_path_->tracking_volatility = true;
path_tracker_->Insert(tracked_path_);
}
}

CanvasPath::~CanvasPath() {}
void CanvasPath::ReleaseDartWrappableReference() const {
FML_DCHECK(path_tracker_);
path_tracker_->Erase(tracked_path_);
}

int CanvasPath::getFillType() {
return static_cast<int>(path_.getFillType());
return static_cast<int>(path().getFillType());
}

void CanvasPath::setFillType(int fill_type) {
path_.setFillType(static_cast<SkPathFillType>(fill_type));
mutable_path().setFillType(static_cast<SkPathFillType>(fill_type));
resetVolatility();
}

void CanvasPath::moveTo(float x, float y) {
path_.moveTo(x, y);
mutable_path().moveTo(x, y);
resetVolatility();
}

void CanvasPath::relativeMoveTo(float x, float y) {
path_.rMoveTo(x, y);
mutable_path().rMoveTo(x, y);
resetVolatility();
}

void CanvasPath::lineTo(float x, float y) {
path_.lineTo(x, y);
mutable_path().lineTo(x, y);
resetVolatility();
}

void CanvasPath::relativeLineTo(float x, float y) {
path_.rLineTo(x, y);
mutable_path().rLineTo(x, y);
resetVolatility();
}

void CanvasPath::quadraticBezierTo(float x1, float y1, float x2, float y2) {
path_.quadTo(x1, y1, x2, y2);
mutable_path().quadTo(x1, y1, x2, y2);
resetVolatility();
}

void CanvasPath::relativeQuadraticBezierTo(float x1,
float y1,
float x2,
float y2) {
path_.rQuadTo(x1, y1, x2, y2);
mutable_path().rQuadTo(x1, y1, x2, y2);
resetVolatility();
}

void CanvasPath::cubicTo(float x1,
Expand All @@ -112,7 +138,8 @@ void CanvasPath::cubicTo(float x1,
float y2,
float x3,
float y3) {
path_.cubicTo(x1, y1, x2, y2, x3, y3);
mutable_path().cubicTo(x1, y1, x2, y2, x3, y3);
resetVolatility();
}

void CanvasPath::relativeCubicTo(float x1,
Expand All @@ -121,19 +148,22 @@ void CanvasPath::relativeCubicTo(float x1,
float y2,
float x3,
float y3) {
path_.rCubicTo(x1, y1, x2, y2, x3, y3);
mutable_path().rCubicTo(x1, y1, x2, y2, x3, y3);
resetVolatility();
}

void CanvasPath::conicTo(float x1, float y1, float x2, float y2, float w) {
path_.conicTo(x1, y1, x2, y2, w);
mutable_path().conicTo(x1, y1, x2, y2, w);
resetVolatility();
}

void CanvasPath::relativeConicTo(float x1,
float y1,
float x2,
float y2,
float w) {
path_.rConicTo(x1, y1, x2, y2, w);
mutable_path().rConicTo(x1, y1, x2, y2, w);
resetVolatility();
}

void CanvasPath::arcTo(float left,
Expand All @@ -143,9 +173,10 @@ void CanvasPath::arcTo(float left,
float startAngle,
float sweepAngle,
bool forceMoveTo) {
path_.arcTo(SkRect::MakeLTRB(left, top, right, bottom),
startAngle * 180.0 / M_PI, sweepAngle * 180.0 / M_PI,
forceMoveTo);
mutable_path().arcTo(SkRect::MakeLTRB(left, top, right, bottom),
startAngle * 180.0 / M_PI, sweepAngle * 180.0 / M_PI,
forceMoveTo);
resetVolatility();
}

void CanvasPath::arcToPoint(float arcEndX,
Expand All @@ -160,8 +191,9 @@ void CanvasPath::arcToPoint(float arcEndX,
const auto direction =
isClockwiseDirection ? SkPathDirection::kCW : SkPathDirection::kCCW;

path_.arcTo(radiusX, radiusY, xAxisRotation, arcSize, direction, arcEndX,
arcEndY);
mutable_path().arcTo(radiusX, radiusY, xAxisRotation, arcSize, direction,
arcEndX, arcEndY);
resetVolatility();
}

void CanvasPath::relativeArcToPoint(float arcEndDeltaX,
Expand All @@ -175,16 +207,19 @@ void CanvasPath::relativeArcToPoint(float arcEndDeltaX,
: SkPath::ArcSize::kSmall_ArcSize;
const auto direction =
isClockwiseDirection ? SkPathDirection::kCW : SkPathDirection::kCCW;
path_.rArcTo(radiusX, radiusY, xAxisRotation, arcSize, direction,
arcEndDeltaX, arcEndDeltaY);
mutable_path().rArcTo(radiusX, radiusY, xAxisRotation, arcSize, direction,
arcEndDeltaX, arcEndDeltaY);
resetVolatility();
}

void CanvasPath::addRect(float left, float top, float right, float bottom) {
path_.addRect(SkRect::MakeLTRB(left, top, right, bottom));
mutable_path().addRect(SkRect::MakeLTRB(left, top, right, bottom));
resetVolatility();
}

void CanvasPath::addOval(float left, float top, float right, float bottom) {
path_.addOval(SkRect::MakeLTRB(left, top, right, bottom));
mutable_path().addOval(SkRect::MakeLTRB(left, top, right, bottom));
resetVolatility();
}

void CanvasPath::addArc(float left,
Expand All @@ -193,25 +228,29 @@ void CanvasPath::addArc(float left,
float bottom,
float startAngle,
float sweepAngle) {
path_.addArc(SkRect::MakeLTRB(left, top, right, bottom),
startAngle * 180.0 / M_PI, sweepAngle * 180.0 / M_PI);
mutable_path().addArc(SkRect::MakeLTRB(left, top, right, bottom),
startAngle * 180.0 / M_PI, sweepAngle * 180.0 / M_PI);
resetVolatility();
}

void CanvasPath::addPolygon(const tonic::Float32List& points, bool close) {
path_.addPoly(reinterpret_cast<const SkPoint*>(points.data()),
points.num_elements() / 2, close);
mutable_path().addPoly(reinterpret_cast<const SkPoint*>(points.data()),
points.num_elements() / 2, close);
resetVolatility();
}

void CanvasPath::addRRect(const RRect& rrect) {
path_.addRRect(rrect.sk_rrect);
mutable_path().addRRect(rrect.sk_rrect);
resetVolatility();
}

void CanvasPath::addPath(CanvasPath* path, double dx, double dy) {
if (!path) {
Dart_ThrowException(ToDart("Path.addPath called with non-genuine Path."));
return;
}
path_.addPath(path->path(), dx, dy, SkPath::kAppend_AddPathMode);
mutable_path().addPath(path->path(), dx, dy, SkPath::kAppend_AddPathMode);
resetVolatility();
}

void CanvasPath::addPathWithMatrix(CanvasPath* path,
Expand All @@ -227,8 +266,9 @@ void CanvasPath::addPathWithMatrix(CanvasPath* path,
SkMatrix matrix = ToSkMatrix(matrix4);
matrix.setTranslateX(matrix.getTranslateX() + dx);
matrix.setTranslateY(matrix.getTranslateY() + dy);
path_.addPath(path->path(), matrix, SkPath::kAppend_AddPathMode);
mutable_path().addPath(path->path(), matrix, SkPath::kAppend_AddPathMode);
matrix4.Release();
resetVolatility();
}

void CanvasPath::extendWithPath(CanvasPath* path, double dx, double dy) {
Expand All @@ -237,7 +277,8 @@ void CanvasPath::extendWithPath(CanvasPath* path, double dx, double dy) {
ToDart("Path.extendWithPath called with non-genuine Path."));
return;
}
path_.addPath(path->path(), dx, dy, SkPath::kExtend_AddPathMode);
mutable_path().addPath(path->path(), dx, dy, SkPath::kExtend_AddPathMode);
resetVolatility();
}

void CanvasPath::extendWithPathAndMatrix(CanvasPath* path,
Expand All @@ -253,37 +294,43 @@ void CanvasPath::extendWithPathAndMatrix(CanvasPath* path,
SkMatrix matrix = ToSkMatrix(matrix4);
matrix.setTranslateX(matrix.getTranslateX() + dx);
matrix.setTranslateY(matrix.getTranslateY() + dy);
path_.addPath(path->path(), matrix, SkPath::kExtend_AddPathMode);
mutable_path().addPath(path->path(), matrix, SkPath::kExtend_AddPathMode);
matrix4.Release();
resetVolatility();
}

void CanvasPath::close() {
path_.close();
mutable_path().close();
resetVolatility();
}

void CanvasPath::reset() {
path_.reset();
mutable_path().reset();
resetVolatility();
}

bool CanvasPath::contains(double x, double y) {
return path_.contains(x, y);
return path().contains(x, y);
}

void CanvasPath::shift(Dart_Handle path_handle, double dx, double dy) {
fml::RefPtr<CanvasPath> path = CanvasPath::Create(path_handle);
path_.offset(dx, dy, &path->path_);
auto& other_mutable_path = path->mutable_path();
mutable_path().offset(dx, dy, &other_mutable_path);
resetVolatility();
}

void CanvasPath::transform(Dart_Handle path_handle,
tonic::Float64List& matrix4) {
fml::RefPtr<CanvasPath> path = CanvasPath::Create(path_handle);
path_.transform(ToSkMatrix(matrix4), &path->path_);
auto& other_mutable_path = path->mutable_path();
mutable_path().transform(ToSkMatrix(matrix4), &other_mutable_path);
matrix4.Release();
}

tonic::Float32List CanvasPath::getBounds() {
tonic::Float32List rect(Dart_NewTypedData(Dart_TypedData_kFloat32, 4));
const SkRect& bounds = path_.getBounds();
const SkRect& bounds = path().getBounds();
rect[0] = bounds.left();
rect[1] = bounds.top();
rect[2] = bounds.right();
Expand All @@ -293,21 +340,22 @@ tonic::Float32List CanvasPath::getBounds() {

bool CanvasPath::op(CanvasPath* path1, CanvasPath* path2, int operation) {
return Op(path1->path(), path2->path(), static_cast<SkPathOp>(operation),
&path_);
&tracked_path_->path);
resetVolatility();
}

void CanvasPath::clone(Dart_Handle path_handle) {
fml::RefPtr<CanvasPath> path = CanvasPath::Create(path_handle);
// per Skia docs, this will create a fast copy
// data is shared until the source path or dest path are mutated
path->path_ = path_;
path->mutable_path() = this->path();
}

// This is doomed to be called too early, since Paths are mutable.
// However, it can help for some of the clone/shift/transform type methods
// where the resultant path will initially have a meaningful size.
size_t CanvasPath::GetAllocationSize() const {
return sizeof(CanvasPath) + path_.approximateBytesUsed();
return sizeof(CanvasPath) + path().approximateBytesUsed();
}

} // namespace flutter
15 changes: 12 additions & 3 deletions lib/ui/painting/path.h
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@

#include "flutter/lib/ui/dart_wrapper.h"
#include "flutter/lib/ui/painting/rrect.h"
#include "flutter/lib/ui/volatile_path_tracker.h"
#include "third_party/skia/include/core/SkPath.h"
#include "third_party/skia/include/pathops/SkPathOps.h"
#include "third_party/tonic/typed_data/typed_list.h"
Expand Down Expand Up @@ -36,7 +37,7 @@ class CanvasPath : public RefCountedDartWrappable<CanvasPath> {
static fml::RefPtr<CanvasPath> CreateFrom(Dart_Handle path_handle,
const SkPath& src) {
fml::RefPtr<CanvasPath> path = CanvasPath::Create(path_handle);
path->path_ = src;
path->tracked_path_->path = src;
return path;
}

Expand Down Expand Up @@ -108,16 +109,24 @@ class CanvasPath : public RefCountedDartWrappable<CanvasPath> {
bool op(CanvasPath* path1, CanvasPath* path2, int operation);
void clone(Dart_Handle path_handle);

const SkPath& path() const { return path_; }
const SkPath& path() const { return tracked_path_->path; }

size_t GetAllocationSize() const override;

static void RegisterNatives(tonic::DartLibraryNatives* natives);

virtual void ReleaseDartWrappableReference() const override;

private:
CanvasPath();

SkPath path_;
std::shared_ptr<VolatilePathTracker> path_tracker_;
std::shared_ptr<VolatilePathTracker::TrackedPath> tracked_path_;

// Must be called whenever the path is created or mutated.
void resetVolatility();

SkPath& mutable_path() { return tracked_path_->path; }
};

} // namespace flutter
Expand Down
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