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3 changes: 0 additions & 3 deletions impeller/compiler/shader_lib/impeller/dithering.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -45,9 +45,6 @@ vec4 IPOrderedDither8x8(vec4 color, vec2 dest) {
// Apply the dither to the color.
color.rgb += dither * kDitherRate;

// Clamp the color values to [0,1].
color.rgb = clamp(color.rgb, 0.0, 1.0);

return color;
}

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