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Implement
std::thread
-like wrappers around Furi Thread APIs
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//! Demonstrates use of threads on the Flipper Zero. | ||
#![no_main] | ||
#![no_std] | ||
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// Required for panic handler | ||
extern crate flipperzero_rt; | ||
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// Required for allocator | ||
extern crate flipperzero_alloc; | ||
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extern crate alloc; | ||
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use alloc::borrow::ToOwned; | ||
use core::time::Duration; | ||
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use flipperzero::{furi::thread, println}; | ||
use flipperzero_rt::{entry, manifest}; | ||
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// Define the FAP Manifest for this application | ||
manifest!(name = "Threads example"); | ||
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// Define the entry function | ||
entry!(main); | ||
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// Entry point | ||
fn main(_args: *mut u8) -> i32 { | ||
println!("Main app started!"); | ||
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let first = thread::spawn(|| { | ||
println!("First thread started!"); | ||
thread::sleep(Duration::from_secs(5)); | ||
println!("First thread finished!"); | ||
0 | ||
}); | ||
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thread::sleep(Duration::from_secs(1)); | ||
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let second = thread::Builder::new() | ||
.name("Flipper".to_owned()) | ||
.expect("name is valid") | ||
.spawn(|| { | ||
println!("Second thread started!"); | ||
thread::sleep(Duration::from_secs(2)); | ||
println!("Second thread finished!"); | ||
0 | ||
}); | ||
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for (i, thread) in [&thread::current(), first.thread(), second.thread()] | ||
.into_iter() | ||
.enumerate() | ||
{ | ||
if let Some(name) = thread.name() { | ||
println!("Running thread {} ({})", i, name); | ||
} else { | ||
println!("Running unnamed thread {}", i); | ||
} | ||
} | ||
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// We can either drop the `JoinHandle` and let the thread complete in the background, | ||
// or we can join the thread which blocks until its completion. Because `first` will | ||
// outlive this `main` function, the app will block just after `main` returns until | ||
// the thread completes. | ||
drop(first); | ||
second.join(); | ||
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println!("Main app finished!"); | ||
0 | ||
} |
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