Releases: firejoust/mineflayer-projectile
Releases · firejoust/mineflayer-projectile
Beta v1.0
- Renamed
getTarget
method to getOffset
- Modified
getOffset
parameters
- Projectile:
velocity
argument is now a constant (previously Vec2
)
- Changed module exports
- Update README.md"
Alpha v0.0.4
- Added new projectile type (Fishing Rod Hook)
getCollision
now returns Vec3
instead of Vec3[]
Alpha 3
- Adds
getCollision
which returns an array of all projectile block collisions between point A and B
- Fixes an issue calculating time with charged projectiles
Alpha 2
- Important fixes regarding charged projectiles
- Deprecation of vertical angle (Too unreliable)
Alpha 1
Alpha release, expect some things to not work correctly (Create an issue if this is the case)