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Updated to reflect v0.7.7 changes.
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faithvoid authored Oct 14, 2021
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## **OpenArenaNX**
A port of ioquake3 + OpenArena for the Nintendo Switch. Compatible with both controllers (including WIP gyroscope support!) and keyboard + mouse controls! Based off of ioquake3 1.36 and OpenArena 3.00a. Also includes a q3a branch (Q3ArenaNX) for playing regular Quake III Arena.
A port of ioquake3 + OpenArena for the Nintendo Switch. Compatible with both controllers (including gyroscope support!) and keyboard + mouse controls! Based off of ioquake3 1.36 and OpenArena 3.00a. Also includes a q3a branch (Q3ArenaNX) for playing regular Quake III Arena.

![20211009_100312](https://user-images.githubusercontent.com/56975081/136676741-83c50a67-0df4-4e8f-b294-ba6eb94c709f.jpg)

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## **TODO**
- Diagnose sleep issue.
- Make gyro controls autodetect controller type and switch yaw axis between yaw/roll accordingly (most likely by implementing somme sort of code in sdl_input_nx.c that detects whether player 1 (NpadIdType_No1) is NpadHandheld or NpadFullKey/NpadJoyDual and calls the appropriate cvar.)
- Implement splitscreen multiplayer (probably via switching to the Spearmint engine which requires a renderer/controller code overhaul at minimum.)

## **Credits**
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