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Bugfix: Render phase update causes remaining updates in same component to be dropped #18537
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Render phase updates should not affect the `fiber.expirationTime` field. We don't have to set anything on the fiber because we're going to process the render phase update immediately. We also shouldn't reset the `expirationTime` field in between render passes because it represents the remaining work left in the update queues. During the re-render, the updates that were skipped in the original pass are not processed again. I think my original motivation for using this field for render phase updates was so I didn't have to add another module level variable.
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Fixes #18534
Fixes #18486
Render phase updates should not affect the
fiber.expirationTime
field. We don't have to set anything on the fiber because we're going to process the render phase update immediately.We also shouldn't reset the
expirationTime
field in between render passes because it represents the remaining work left in the update queues. During the re-render, the updates that were skipped in the original pass are not processed again.I think my original motivation for using this field for render phase updates was so I didn't have to add another module level variable.