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iOS DX: Automagically find packager's IP address #6345
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| Original file line number | Diff line number | Diff line change |
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@@ -10,15 +10,21 @@ | |
| # This script is supposed to be invoked as part of Xcode build process | ||
| # and relies on environment variables (including PWD) set by Xcode | ||
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| DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH | ||
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| if [[ "$CONFIGURATION" = "Debug" && "$PLATFORM_NAME" != "iphonesimulator" ]]; then | ||
| ipconfig getifaddr en0 > "$DEST/packager-ip.txt" | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Does it make any sense to use a standard plist for this purpose instead of creating a txt file? |
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| fi | ||
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| case "$CONFIGURATION" in | ||
| Debug) | ||
| # Speed up build times by skipping the creation of the offline package for debug | ||
| # builds on the simulator since the packager is supposed to be running anyways. | ||
| if [[ "$PLATFORM_NAME" = "iphonesimulator" ]]; then | ||
| echo "Skipping bundling for Simulator platform" | ||
| exit 0; | ||
| if [[ "$PLATFORM_NAME" = "iphonesimulator" ]]; then | ||
| echo "Skipping bundling for Simulator platform" | ||
| exit 0; | ||
| fi | ||
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| DEV=true | ||
| ;; | ||
| "") | ||
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@@ -66,7 +72,6 @@ type $NODE_BINARY >/dev/null 2>&1 || nodejs_not_found | |
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| # Print commands before executing them (useful for troubleshooting) | ||
| set -x | ||
| DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH | ||
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| $NODE_BINARY "$REACT_NATIVE_DIR/local-cli/cli.js" bundle \ | ||
| --entry-file index.ios.js \ | ||
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@nicklockwood I think we've talked about reusing
bundleURLinRCTWebSocketExecutorto reduce amount of URL configurations needed, because in most cases the debugger is running on the same machine as the packager. What do you think about the proposed solution?Side note: this will fail to guess the debugger URL when loading from file, but we already have tons of problems with debugging offline files: Chrome doesn't support loading from
file:///protocol (without additional flags), we don't store sourcemaps by default, there is no ability to load file from remote device, etc.