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feat(): SideEffect #8372
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feat(): SideEffect #8372
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I propose that class EffectsFlusher {
constructor(effects: SideEffect[])
// invokes side effects with options passed from set
flush(options) {
// dismisses side effects that should run only once (dismissible flag)
}
// did the set operation change the instance
changed(): boolean
}const effects = obj.set({ ... });
effects.changed() ? true: false;
// update state
effects.flush();
// short syntax
obj.set({ ... }).flush()Then it is possible to run many set operation and concat the effects, flushing once at the end |
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I will use this PR to propose a change and discuss it since it is easier to write code and comment in PRs.
Gist
SideEffect_setmethod and in other relevant placesMotivation
dimensionsAffectingPropsunder a class that contains the logic as well, all under one roof. Easier to read, develop and debug.offto deregister the event and kill the side effect.set({ ... })invokes side effects for each key. That is suboptimal and can be addressed using side effects.set({ ... })invokes side effects for each key I can think of an edge case in which passing the same object with keys ordered differently will result in a different effectComments
I think this could be part of v6. No rush. As I wrote, this is a discussion that might turn into a PR.
Usage