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[Feature Request] Hide Anomolies in signature list. #376

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Farlot opened this issue Nov 2, 2016 · 4 comments
Closed

[Feature Request] Hide Anomolies in signature list. #376

Farlot opened this issue Nov 2, 2016 · 4 comments
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@Farlot
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Farlot commented Nov 2, 2016

A function to hide anomolies.

Living in wormhole space you want to track anoms but dont need to see them in the signature list constantly.
A feature to hide them would be a welcome addition.

@exodus4d
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exodus4d commented Nov 19, 2016

I added a new filter in 1.1.6. Check: #349

@exodus4d exodus4d changed the title Hide Anomolies in signature list. [Feature Request] Hide Anomolies in signature list. Nov 19, 2016
@MorpheusXAUT
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Another suggestion, although I don't know if it's possible with the current way filters are set up:

Instead of having a dropdown select list that lets us choose one type of signature group, replace this with a list of checkboxes that allows us to select multiple groups we want to see.

Basically, I'd love to see data, relic, and wormhole sigs while I'm scanning a system, but have no use for the ore or combat sigs at that point. Once done scanning, I'd still like for pathfinder to track all sigs available (so I can see if anything disappears or new stuff spawns). A checkbox that lets you select multiple sig groups you want displayed would solve this perfectly 😄

@achehayl
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achehayl commented Feb 1, 2017

I would recommend the following options be available in the filter:

Gas
WH
Data
Relic
Combat
Sigs Only (Shows Gas, WH, Data, and Relic only)

@exodus4d
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exodus4d commented Aug 4, 2018

Changes:

  • new filter button added to "signature table" where users can set up their default signatures shown in the signature table.
    • Multiple signature groups can be selected (e.g. "WH", "Combat", "Data",..) for filter
    • Filter data is stored persistent on the Client (IndexDB) per Character

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filter_test2

@exodus4d exodus4d added this to the v1.4.1 milestone Aug 4, 2018
@exodus4d exodus4d self-assigned this Aug 4, 2018
@exodus4d exodus4d mentioned this issue Sep 17, 2018
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