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p2p/simulations: add mocker functionality #15207
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,35 @@ | ||
| // Copyright 2017 The go-ethereum Authors | ||
| // This file is part of the go-ethereum library. | ||
| // | ||
| // The go-ethereum library is free software: you can redistribute it and/or modify | ||
| // it under the terms of the GNU Lesser General Public License as published by | ||
| // the Free Software Foundation, either version 3 of the License, or | ||
| // (at your option) any later version. | ||
| // | ||
| // The go-ethereum library is distributed in the hope that it will be useful, | ||
| // but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| // GNU Lesser General Public License for more details. | ||
| // | ||
| // You should have received a copy of the GNU Lesser General Public License | ||
| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | ||
| package adapters | ||
|
|
||
| type SimStateStore struct { | ||
| m map[string][]byte | ||
| } | ||
|
|
||
| func (self *SimStateStore) Load(s string) ([]byte, error) { | ||
| return self.m[s], nil | ||
| } | ||
|
|
||
| func (self *SimStateStore) Save(s string, data []byte) error { | ||
| self.m[s] = data | ||
| return nil | ||
| } | ||
|
|
||
| func NewSimStateStore() *SimStateStore { | ||
| return &SimStateStore{ | ||
| make(map[string][]byte), | ||
| } | ||
| } |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,192 @@ | ||
| // Copyright 2017 The go-ethereum Authors | ||
| // This file is part of the go-ethereum library. | ||
| // | ||
| // The go-ethereum library is free software: you can redistribute it and/or modify | ||
| // it under the terms of the GNU Lesser General Public License as published by | ||
| // the Free Software Foundation, either version 3 of the License, or | ||
| // (at your option) any later version. | ||
| // | ||
| // The go-ethereum library is distributed in the hope that it will be useful, | ||
| // but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| // GNU Lesser General Public License for more details. | ||
| // | ||
| // You should have received a copy of the GNU Lesser General Public License | ||
| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | ||
|
|
||
| // Package simulations simulates p2p networks. | ||
| // A mocker simulates starting and stopping real nodes in a network. | ||
| package simulations | ||
|
|
||
| import ( | ||
| "fmt" | ||
| "math/rand" | ||
| "sync" | ||
| "time" | ||
|
|
||
| "github.com/ethereum/go-ethereum/log" | ||
| "github.com/ethereum/go-ethereum/p2p/discover" | ||
| ) | ||
|
|
||
| //a map of mocker names to its function | ||
| var mockerList = map[string]func(net *Network, quit chan struct{}, nodeCount int){ | ||
| "startStop": startStop, | ||
| "probabilistic": probabilistic, | ||
| "boot": boot, | ||
| } | ||
|
|
||
| //Lookup a mocker by its name, returns the mockerFn | ||
| func LookupMocker(mockerType string) func(net *Network, quit chan struct{}, nodeCount int) { | ||
| return mockerList[mockerType] | ||
| } | ||
|
|
||
| //Get a list of mockers (keys of the map) | ||
| //Useful for frontend to build available mocker selection | ||
| func GetMockerList() []string { | ||
| list := make([]string, 0, len(mockerList)) | ||
| for k := range mockerList { | ||
| list = append(list, k) | ||
| } | ||
| return list | ||
| } | ||
|
|
||
| //The boot mockerFn only connects the node in a ring and doesn't do anything else | ||
| func boot(net *Network, quit chan struct{}, nodeCount int) { | ||
| _, err := connectNodesInRing(net, nodeCount) | ||
| if err != nil { | ||
| panic("Could not startup node network for mocker") | ||
| } | ||
| } | ||
|
|
||
| //The startStop mockerFn stops and starts nodes in a defined period (ticker) | ||
| func startStop(net *Network, quit chan struct{}, nodeCount int) { | ||
| nodes, err := connectNodesInRing(net, nodeCount) | ||
| if err != nil { | ||
| panic("Could not startup node network for mocker") | ||
| } | ||
| tick := time.NewTicker(10 * time.Second) | ||
| defer tick.Stop() | ||
| for { | ||
| select { | ||
| case <-quit: | ||
| log.Info("Terminating simulation loop") | ||
| return | ||
| case <-tick.C: | ||
| id := nodes[rand.Intn(len(nodes))] | ||
| log.Info("stopping node", "id", id) | ||
| if err := net.Stop(id); err != nil { | ||
| log.Error("error stopping node", "id", id, "err", err) | ||
| return | ||
| } | ||
|
|
||
| select { | ||
| case <-quit: | ||
| log.Info("Terminating simulation loop") | ||
| return | ||
| case <-time.After(3 * time.Second): | ||
| } | ||
|
|
||
| log.Debug("starting node", "id", id) | ||
| if err := net.Start(id); err != nil { | ||
| log.Error("error starting node", "id", id, "err", err) | ||
| return | ||
| } | ||
| } | ||
| } | ||
| } | ||
|
|
||
| //The probabilistic mocker func has a more probabilistic pattern | ||
| //(the implementation could probably be improved): | ||
| //nodes are connected in a ring, then a varying number of random nodes is selected, | ||
| //mocker then stops and starts them in random intervals, and continues the loop | ||
| func probabilistic(net *Network, quit chan struct{}, nodeCount int) { | ||
| nodes, err := connectNodesInRing(net, nodeCount) | ||
| if err != nil { | ||
| panic("Could not startup node network for mocker") | ||
| } | ||
| for { | ||
| select { | ||
| case <-quit: | ||
| log.Info("Terminating simulation loop") | ||
| return | ||
| default: | ||
| } | ||
| var lowid, highid int | ||
| var wg sync.WaitGroup | ||
| randWait := time.Duration(rand.Intn(5000)+1000) * time.Millisecond | ||
| rand1 := rand.Intn(nodeCount - 1) | ||
| rand2 := rand.Intn(nodeCount - 1) | ||
| if rand1 < rand2 { | ||
| lowid = rand1 | ||
| highid = rand2 | ||
| } else if rand1 > rand2 { | ||
| highid = rand1 | ||
| lowid = rand2 | ||
| } else { | ||
| if rand1 == 0 { | ||
| rand2 = 9 | ||
| } else if rand1 == 9 { | ||
| rand1 = 0 | ||
| } | ||
| lowid = rand1 | ||
| highid = rand2 | ||
| } | ||
| var steps = highid - lowid | ||
| wg.Add(steps) | ||
| for i := lowid; i < highid; i++ { | ||
| select { | ||
| case <-quit: | ||
| log.Info("Terminating simulation loop") | ||
| return | ||
| case <-time.After(randWait): | ||
| } | ||
| log.Debug(fmt.Sprintf("node %v shutting down", nodes[i])) | ||
| err := net.Stop(nodes[i]) | ||
| if err != nil { | ||
| log.Error(fmt.Sprintf("Error stopping node %s", nodes[i])) | ||
| wg.Done() | ||
| continue | ||
| } | ||
| go func(id discover.NodeID) { | ||
| time.Sleep(randWait) | ||
| err := net.Start(id) | ||
| if err != nil { | ||
| log.Error(fmt.Sprintf("Error starting node %s", id)) | ||
| } | ||
| wg.Done() | ||
| }(nodes[i]) | ||
| } | ||
| wg.Wait() | ||
| } | ||
|
|
||
| } | ||
|
|
||
| //connect nodeCount number of nodes in a ring | ||
| func connectNodesInRing(net *Network, nodeCount int) ([]discover.NodeID, error) { | ||
| ids := make([]discover.NodeID, nodeCount) | ||
| for i := 0; i < nodeCount; i++ { | ||
| node, err := net.NewNode() | ||
| if err != nil { | ||
| log.Error("Error creating a node! %s", err) | ||
| return nil, err | ||
| } | ||
| ids[i] = node.ID() | ||
| } | ||
|
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| for _, id := range ids { | ||
| if err := net.Start(id); err != nil { | ||
| log.Error("Error starting a node! %s", err) | ||
| return nil, err | ||
| } | ||
| log.Debug(fmt.Sprintf("node %v starting up", id)) | ||
| } | ||
| for i, id := range ids { | ||
| peerID := ids[(i+1)%len(ids)] | ||
| if err := net.Connect(id, peerID); err != nil { | ||
| log.Error("Error connecting a node to a peer! %s", err) | ||
| return nil, err | ||
| } | ||
| } | ||
|
|
||
| return ids, nil | ||
| } |
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