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etcdserver: make "advanceTicks" method
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Signed-off-by: Gyuho Lee <[email protected]>
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gyuho committed Mar 11, 2018
1 parent 29d9543 commit edec229
Showing 1 changed file with 7 additions and 9 deletions.
16 changes: 7 additions & 9 deletions etcdserver/raft.go
Original file line number Diff line number Diff line change
Expand Up @@ -370,13 +370,13 @@ func (r *raftNode) resumeSending() {
p.Resume()
}

// advanceTicksForElection advances ticks to the node for fast election.
// This reduces the time to wait for first leader election if bootstrapping the whole
// cluster, while leaving at least 1 heartbeat for possible existing leader
// to contact it.
func advanceTicksForElection(n raft.Node, electionTicks int) {
for i := 0; i < electionTicks-1; i++ {
n.Tick()
// advanceTicks advances ticks of Raft node.
// This can be used for fast-forwarding election
// ticks in multi data-center deployments, thus
// speeding up election process.
func (r *raftNode) advanceTicks(ticks int) {
for i := 0; i < ticks; i++ {
r.Tick()
}
}

Expand Down Expand Up @@ -418,7 +418,6 @@ func startNode(cfg ServerConfig, cl *membership.RaftCluster, ids []types.ID) (id
raftStatusMu.Lock()
raftStatus = n.Status
raftStatusMu.Unlock()
advanceTicksForElection(n, c.ElectionTick)
return id, n, s, w
}

Expand Down Expand Up @@ -453,7 +452,6 @@ func restartNode(cfg ServerConfig, snapshot *raftpb.Snapshot) (types.ID, *member
raftStatusMu.Lock()
raftStatus = n.Status
raftStatusMu.Unlock()
advanceTicksForElection(n, c.ElectionTick)
return id, cl, n, s, w
}

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