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Updated README
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erri120 committed Nov 30, 2019
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[![Build Status](https://dev.azure.com/erri120/OMODFramework/_apis/build/status/erri120.OMODFramework?branchName=master)](https://dev.azure.com/erri120/OMODFramework/_build/latest?definitionId=3&branchName=master)
![Nuget](https://img.shields.io/nuget/v/OMODFramework)
![Discord](https://img.shields.io/discord/648941417783361571?logo=discord)

This project is the continuation and overhaul of my previous `OMOD-Framework`. Aside from the fact that I remove the `-` from the name, this project will be more refined than the last one. I've implemented more features from the [Oblivion Mod Manager](https://www.nexusmods.com/oblivion/mods/2097) and finally use continuous integration with Azure DevOps to build, test and release this project.

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### Script Execution

_Currently only works with obmmScripts_.

```cSharp
var omod = new OMOD(path);

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