Releases: ermaccer/mugenhook
Releases · ermaccer/mugenhook
0.5.7
0.5.6
0.5.5
0.5.4b3
TEST 0.5.4b2
Crash at select screen should be fixed.
.ASI file only, update over 0.5.4b
0.5.4b
- Reworked codebase
- Changing Variation will now reset animation of highlighted character
- Changing cursor position will now reset animation
- Fixed a bug where second player win pose would glitch out when alternate anims were enabled
- Fixed a bug where alternate selection sound would be ignored in Watch/Training (and possibly other?) modes
- Added a new way to add sound announcers, they can now be specified via character ID and not screen position (useful for variations)
- Added a new operation mode to sliding portraits, they can now reset on each cursor move (toggleable in system.def)
- Animated portraits can now use Loopstart value, can be enabled with a new ini toggle
- Cursor going crazy on select screen when using certain antivirus software (such as Kaspersky) should be fixed now
- Added new feature, animated icons with variations support
- Removed Fight logger, will be added back once it will be complete and made in a nicer way
- General stability improvements
0.5.3
0.5.2
- Fixed variation character sprites not appearing in versus mode screen
- Fixed a bug where you would need to press start * 2 on select screen to choose variation
- Added beta support for animated portraits with variations
- Fixed magic boxes, ids are now detected correctly
- Chars required for magic boxes are now hidden the same way as those for variations
0.5.1
- Added experimental Variations feature, allowing you to put multiple chars on one box
- Added "Magic Boxes" feature, allowing you to put characters on timed cells
- Added option to enable left/right movement in menu screen (useful for horizontal menus)
- Completely patched up Tag game mode, added extra param for teammode trigger to detect it
0.5.0
- .air files should now load no matter the animation begin block name case
- Added experimental Fight Log feature from 1.0, currently it supports totalmatches and stage only
- Crashes on select screen with many characters should now occur less frequent/not at all (needs more testing)
- Added proper Windows XP support (download _xp file), suppose it is beign used in custom arcade machines.
- Frame loader now works always, doesn't require animated portraits