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Releases: ermaccer/mugenhook

0.5.7

13 Jun 11:20
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  • Added a new way to add sound announcers, sounds will be automatically loaded
    for every characters and specfied sound will play after normal selection
  • Added an option to set variation change sound

0.5.6

20 Jan 16:19
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  • Fixed a bug with multiple animated icons not playing animations
  • Added an option to disable stage selection

0.5.5

15 Jan 11:22
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  • Integrated fixes from .4bX releases:
    • Fix for Windows 10 build .572 crash
    • Crash at select screen when cursorAnn.dat had 1 or 0 entries.
  • Added Stage Announcer, which allows you to customize stage select sounds

0.5.4b3

25 Oct 17:40
ecb8c7a
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Windows 10 build .572 crash should be fixed.

.ASI file only, update over 0.5.4

TEST 0.5.4b2

02 Oct 18:48
0704cac
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Crash at select screen should be fixed.

.ASI file only, update over 0.5.4b

0.5.4b

16 Sep 06:25
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0.5.4b Pre-release
Pre-release
  • Reworked codebase
  • Changing Variation will now reset animation of highlighted character
  • Changing cursor position will now reset animation
  • Fixed a bug where second player win pose would glitch out when alternate anims were enabled
  • Fixed a bug where alternate selection sound would be ignored in Watch/Training (and possibly other?) modes
  • Added a new way to add sound announcers, they can now be specified via character ID and not screen position (useful for variations)
  • Added a new operation mode to sliding portraits, they can now reset on each cursor move (toggleable in system.def)
  • Animated portraits can now use Loopstart value, can be enabled with a new ini toggle
  • Cursor going crazy on select screen when using certain antivirus software (such as Kaspersky) should be fixed now
  • Added new feature, animated icons with variations support
  • Removed Fight logger, will be added back once it will be complete and made in a nicer way
  • General stability improvements

0.5.3

24 Feb 21:21
6702736
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  • Added new feature, after selection pause with customizable delay, this will allow you to fully utilize cursor
    sounds and animated portraits without them beign cut off by fade
  • Added ability to change selectable fighters in Tag mode (requries tag fix)

0.5.2

18 Feb 06:09
6702736
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  • Fixed variation character sprites not appearing in versus mode screen
  • Fixed a bug where you would need to press start * 2 on select screen to choose variation
  • Added beta support for animated portraits with variations
  • Fixed magic boxes, ids are now detected correctly
  • Chars required for magic boxes are now hidden the same way as those for variations

0.5.1

02 Feb 11:25
afc2bc8
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  • Added experimental Variations feature, allowing you to put multiple chars on one box
  • Added "Magic Boxes" feature, allowing you to put characters on timed cells
  • Added option to enable left/right movement in menu screen (useful for horizontal menus)
  • Completely patched up Tag game mode, added extra param for teammode trigger to detect it

0.5.0

02 Jan 09:28
36a97b3
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0.5.0 Pre-release
Pre-release
  • .air files should now load no matter the animation begin block name case
  • Added experimental Fight Log feature from 1.0, currently it supports totalmatches and stage only
  • Crashes on select screen with many characters should now occur less frequent/not at all (needs more testing)
  • Added proper Windows XP support (download _xp file), suppose it is beign used in custom arcade machines.
  • Frame loader now works always, doesn't require animated portraits