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Bodyguards
ermaccer edited this page Sep 8, 2022
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A new feature added in 0.5.9 of PluginMH, it allows to create simple buddies that will follow you around.
They can be created both from the menu and from the console, menu is a bit limited as it offers a few templates.
Similar to weapons, they require hunters to be loaded in the current level to be created.
Simply create an entry from bodyguards section, note that it is extremely limited at the moment.
bodyguard <entity> <weapon_id>
- entity - Any valid Hunter/Ped entity.
- weapon_id - Any valid item ID (https://github.com/ermaccer/Manhunt.PluginMH/wiki/Item-IDs)
- Install all weapons in all levels for best experience (https://www.dixmor-hospital.com/mods/view/all-weapons-in-all-levels-2021) also install (https://ermaccer.github.io/posts/cerberuseverywhere/) to have some form of firearm buddy anywhere.
- The game AI engine is not really designed for attacking buddies so they might not work that good
- Some animation blocks may have missing animations for certain hit reactions, this will cause the game to crash
- AI buddies have a hard time figuring out who to attack, unless player is directly attacked by an enemy or player attacks someone they might be stuck in place doing nothing.