Skip to content

Commit

Permalink
version update
Browse files Browse the repository at this point in the history
  • Loading branch information
ermaccer committed Feb 5, 2022
1 parent 0a018f2 commit 59bb2e6
Show file tree
Hide file tree
Showing 4 changed files with 23 additions and 3 deletions.
4 changes: 4 additions & 0 deletions source/PluginMH.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -125,6 +125,7 @@
<ClInclude Include="code\manhunt\MaterialManager.h" />
<ClInclude Include="code\manhunt\MemoryHeap.h" />
<ClInclude Include="code\manhunt\Misc.h" />
<ClInclude Include="code\manhunt\MusicManager.h" />
<ClInclude Include="code\manhunt\Ped.h" />
<ClInclude Include="code\manhunt\PedHead.h" />
<ClInclude Include="code\manhunt\Player.h" />
Expand All @@ -143,6 +144,7 @@
<ClInclude Include="code\manhunt\Vector.h" />
<ClInclude Include="code\manhunt\Weapon.h" />
<ClInclude Include="code\manhunt\Weather.h" />
<ClInclude Include="code\plugin\classes\eCustomPed.h" />
<ClInclude Include="code\plugin\classes\eCustomProjectile.h" />
<ClInclude Include="code\plugin\console\eConsole.h" />
<ClInclude Include="code\plugin\eCommonHooks.h" />
Expand Down Expand Up @@ -193,6 +195,7 @@
<ClCompile Include="code\manhunt\Inventory.cpp" />
<ClCompile Include="code\manhunt\MemoryHeap.cpp" />
<ClCompile Include="code\manhunt\Misc.cpp" />
<ClCompile Include="code\manhunt\MusicManager.cpp" />
<ClCompile Include="code\manhunt\Ped.cpp" />
<ClCompile Include="code\manhunt\Player.cpp" />
<ClCompile Include="code\manhunt\Renderer.cpp" />
Expand All @@ -206,6 +209,7 @@
<ClCompile Include="code\manhunt\Time.cpp" />
<ClCompile Include="code\manhunt\Weapon.cpp" />
<ClCompile Include="code\manhunt\Weather.cpp" />
<ClCompile Include="code\plugin\classes\eCustomPed.cpp" />
<ClCompile Include="code\plugin\classes\eCustomProjectile.cpp" />
<ClCompile Include="code\plugin\console\eConsole.cpp" />
<ClCompile Include="code\plugin\eCommonHooks.cpp" />
Expand Down
17 changes: 16 additions & 1 deletion source/PluginMH.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,9 @@
<Filter Include="Header Files\plugin\classes">
<UniqueIdentifier>{a83135c5-29de-46dc-b832-a1ee90f51791}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\plugin\randomizer">
<UniqueIdentifier>{2a0bf08e-6aa4-4123-a594-c15b646fc8cb}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
Expand Down Expand Up @@ -252,6 +255,12 @@
<ClInclude Include="code\manhunt\Hunter.h">
<Filter>Header Files\manhunt</Filter>
</ClInclude>
<ClInclude Include="code\plugin\classes\eCustomPed.h">
<Filter>Header Files\plugin\classes</Filter>
</ClInclude>
<ClInclude Include="code\manhunt\MusicManager.h">
<Filter>Header Files\manhunt</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp">
Expand Down Expand Up @@ -431,8 +440,14 @@
<ClCompile Include="code\manhunt\Graph.cpp">
<Filter>Header Files\manhunt</Filter>
</ClCompile>
<ClCompile Include="code\plugin\classes\eCustomPed.cpp">
<Filter>Header Files\plugin\classes</Filter>
</ClCompile>
<ClCompile Include="code\manhunt\MusicManager.cpp">
<Filter>Header Files\manhunt</Filter>
</ClCompile>
<ClCompile Include="code\manhunt\Hunter.cpp">
<Filter>Source Files</Filter>
<Filter>Header Files\manhunt</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
Expand Down
3 changes: 2 additions & 1 deletion source/dllmain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,7 @@
#include "code/plugin/eLevelsLoader.h"
#include "code/plugin/script/eScriptExtender.h"
#include "code/manhunt/Inventory.h"
#include "code/plugin/classes/eCustomPed.h"


using namespace Memory::VP;
Expand Down Expand Up @@ -57,7 +58,7 @@ void Init()
//eLevelsLoader::InitHooks();
eModLoader::Init();

if (eSettingsManager::bSkipIntroSequence) eQoLChanges::SkipIntro();
eQoLChanges::Init();
if (eSettingsManager::bDisableAutoAim) Nop(0x46A300, 7);
if (eSettingsManager::bEnableCheatsInBonusLevels) InjectHook(0x5D4A50, GenericDummy, PATCH_JUMP);
if (eSettingsManager::bAllowAllWeaponsExplodeCheat) Patch<char>(0x49D6DE + 2, -1);
Expand Down
2 changes: 1 addition & 1 deletion source/resource.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@

#define VERSION_MAJOR 0
#define VERSION_MINOR 5
#define VERSION_REVISION 5
#define VERSION_REVISION 6

#define DEF_TO_STR(a) #a

0 comments on commit 59bb2e6

Please sign in to comment.