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New render primitives. Large world testing. Memory stats. Bug fixes. Option to disable automatic mass computation to avoid n-squared computation on compounds. Explosion function. Per body sleep threshold that uses max extents for rotation sleeping Hex color for all debug draw. Option to draw using camera bounds for large world testing. Has minor sorting problem. Option to create contacts when static shapes are created or destroyed.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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