Skip to content

v1.4.0

Compare
Choose a tag to compare
@englercj englercj released this 14 Apr 14:03
· 84 commits to master since this release
  • Update to work with Phaser 2.3.0
  • Fix physics functions to not break on non-existant layer
  • Add sensor and bodyType (static, kinematic, etc) support
  • expose tiledObject that was used to create a physics body
  • Simplify and improve Objcetlayer spawning
  • add Typescript definitions
  • destroy bodies on layer destroy