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Fix turret arc limit being flipped when reloading save. #20
Merged
RisingLeaf
merged 74 commits into
endless-sky:experimental
from
1010todd:delta-turret-arc-fix
May 5, 2023
Merged
Fix turret arc limit being flipped when reloading save. #20
RisingLeaf
merged 74 commits into
endless-sky:experimental
from
1010todd:delta-turret-arc-fix
May 5, 2023
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…lculate and to clone.
- Introduce an attribute "angle of traverse" for a hardpoint. - Change a type of parameter in the constructor of class "Hardpoint." - GetAngleOfTraverse() returns some valid value in case this is Omnidirectional or a gun port. - Rewrite some comments.
…cted hardpoint and weapon. The previous commit introduced the bug.
…x some style issues.
Updating fork
Co-authored-by: tehhowch <[email protected]>
…ad of in-flight. And the turrets calculate the idle position considering the "parallel" parameter.
…3/endless-sky into oo13-limited_turret_turning_angle
Use `IsInRange` instead of comparing degrees. Co-authored-by: oo13 <[email protected]>
Construct Angle with double to avoid using private function.
Co-authored-by: Rising Leaf <[email protected]>
Co-authored-by: Rising Leaf <[email protected]>
…ess-sky into limited-turret-arc
…hips (endless-sky#8715) Co-authored-by: TomGoodIdea <[email protected]>
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Bugfix: This PR addresses issue none.
Fix Details
Fix turret angle being flipped every time save is loaded, accidentally reverted the fix sometime ago. This should fix it again.
Testing Done
Compiled and test flying around fighting things with the ship from the test plugin below.
Save File
This save file can be used to verify the bugfix. The bug will occur when using {{insert commit hash / version}}, and will not occur when using this branch's build.
Test plugin (test ship available at Basic Ships shipyard.):
arclimtestplugin.zip