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7 changes: 7 additions & 0 deletions src/library_webgl.js
Original file line number Diff line number Diff line change
Expand Up @@ -162,18 +162,25 @@ for (/**@suppress{duplicate}*/var i = 0; i < {{{ GL_POOL_TEMP_BUFFERS_SIZE }}};
#if MAX_WEBGL_VERSION >= 2
// WebGL 2 extensions
'EXT_color_buffer_float',
'EXT_conservative_depth',
'EXT_disjoint_timer_query_webgl2',
'EXT_texture_norm16',
'NV_shader_noperspective_interpolation',
'WEBGL_clip_cull_distance',
#endif
// WebGL 1 and WebGL 2 extensions
'EXT_color_buffer_half_float',
'EXT_depth_clamp',
'EXT_float_blend',
'EXT_texture_compression_bptc',
'EXT_texture_compression_rgtc',
'EXT_texture_filter_anisotropic',
'KHR_parallel_shader_compile',
'OES_texture_float_linear',
'WEBGL_blend_func_extended',
'WEBGL_compressed_texture_astc',
'WEBGL_compressed_texture_etc',
'WEBGL_compressed_texture_etc1',
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@floooh I haven't added PVRTC to this list. Is it still important?

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@floooh floooh Jan 27, 2024

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IMHO PVRTC isn't relevant anymore, so from my pov your update covers everything. Thanks!

'WEBGL_compressed_texture_s3tc',
'WEBGL_compressed_texture_s3tc_srgb',
'WEBGL_debug_renderer_info',
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