Skip to content

emperor-katax/Levels

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Levels

Developed by Unreal Engine 4.26 by: Katax

Email: [email protected]

LinkedIn: www.linkedin.com/in/cliff-sharif

Home: www.kataxwork.com

This application:

Using GameInstance to save total score on map change (between levels)

Using HUD class and communicate with GameMode on score/pick-item update

Display image and number of picked up items in widget (3 different items)

Use Sequencer on change map

Custom FBX object made by Blender and 3 imported images for widget

Spawn Emitter

GameMode communications on game logic and data flow

Blueprint only

Using:

GameInstance GameMode HUD Widget Sequencer Emitter Collision detection Map/Level change

Cheers … ; ] ,,,

Releases

No releases published

Packages

No packages published