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Change focused widget with arrow keys #3272
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emilk
merged 13 commits into
emilk:master
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TimonPost:timon/egui-arrow-gamepad-focus-switching
Aug 30, 2023
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0ff4a04
Allow widget focus change with keyboard arrows
TimonPost 866ba78
remove set id function
TimonPost a7e71a5
docs
TimonPost d7e1411
Emilk feedback round 1
TimonPost 2564cef
Fix compile error
TimonPost 35e5374
undo example
TimonPost 4bfb89c
Move out functions from range to memory.rs
TimonPost dc3297c
remove contains range
TimonPost f1ecb4e
Use docstrings
emilk 03707bc
code cleanup
emilk aa01b70
Improve candidate logic
emilk ec8b04e
More tweaks
emilk 0b56d2d
Less `pub`
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Why insert it in
focus_widgets_cache
here at all? Cannot we just assignself.focus_widgets_cache = new_rect.clone();
inend_frame
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I did that because I was under the belive that
used_ids: &IdMap<Rect>
was not directly identical to the widgets id's passed intointerested_in_focus
. So I am inserting them such that I know which widgets to keep track of. Is that assumption correct?There was a problem hiding this comment.
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Ah, no that makes sense 👍