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Add custom shader_version on glow renderer #1993
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ar37-rs
commented
Sep 1, 2022
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- Fix black screen by changing shader_version to OpenGL ES 2.0 shader (ES100) on VirtualBox VMSVGA driver with OpenGL ES 2.0 and OpenGL 2.1 with no srgb support.
- More easier cross compiling for different targets.
emilk
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Sep 5, 2022
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Looks good, but I think custom_shader_version
is better named as just shader_version
.
Co-authored-by: Emil Ernerfeldt <[email protected]>
Co-authored-by: Emil Ernerfeldt <[email protected]>
Co-authored-by: Emil Ernerfeldt <[email protected]>
Co-authored-by: Emil Ernerfeldt <[email protected]>
Co-authored-by: Emil Ernerfeldt <[email protected]>
Co-authored-by: Emil Ernerfeldt <[email protected]>
ar37-rs
changed the title
Add custom_shader_version on glow renderer
Add custom shader_version on glow renderer
Sep 6, 2022
@emilk thank you, done changed, |
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