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WGPU PaintCallback Fixes #1704

Merged
merged 3 commits into from
Jun 2, 2022
Merged

Commits on Jun 2, 2022

  1. Expose egui WGPU Textures and Limit Exposed API

    This allows paint callbacks to access textures allocated by egui, and
    also hides the functions on the `RenderPass` that users should not need
    to call.
    zicklag committed Jun 2, 2022
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  2. Fix WGPU Rendering Bug When Using Paint Callbacks

    Depending on the order custom paint callbacks were rendered, some of the
    egui meshes would previously not be rendered at all in a seemingly random
    fashion.
    zicklag committed Jun 2, 2022
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