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Add the Ability to Specify Egui Texture Filters #1636
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I think this looks good overall!
I am keen to also add mipmapping as a filtering option, but let's save that for a later PR to keep down the complexity.
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Awesome!
I addressed most of your points and pushed an update, with just a couple of questions.
Edit: I've still got some build problems to fix, I'll get to that as soon as I can.
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Only works for supporting backends: - egui_glow
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Make another push, hopefully that fixes CI, sorry for the re-runs. |
thanks! |
Very quick draft, but it works for the
egui_glow
backend.Not sure that it's a good API or not, and it needs more thought, but pushing this up because I needed it in my project, and other people might want to look at it.