Change triggerAnimation() to animate()#9
Closed
elizabetdev wants to merge 1 commit intonotification_header_buttonfrom
Closed
Change triggerAnimation() to animate()#9elizabetdev wants to merge 1 commit intonotification_header_buttonfrom
elizabetdev wants to merge 1 commit intonotification_header_buttonfrom
Conversation
10 tasks
|
👍 to making the two method names the same. We shouldn't use |
Owner
Author
|
Closing this because I renamed it directly into |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Hi @Chandler,
When we are in a parent component and we trigger the animation we would call
animate():Then inside of
<HeaderUpdates />component, we would calltriggerAnimation():But if we don't have the
<HeaderUpdates />component. We would only calltriggerAnimation():It means that we can call
triggerAnimation()oranimate(). I think this for the user is a little bit confusing. So my proposal is to rename thetriggerAnimation()toanimate().So no matter which scenario we are in, we always call
animate()to trigger the animation.What do you think?