-
-
Notifications
You must be signed in to change notification settings - Fork 2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Memory usage of Riot has increased quite a lot #5660
Comments
Do we have any ideas why this might be? Potentially related to #3307 |
It helped a bit to clear out the rageshake logs, however that only fixed the issue for a short while. I was seeing ~2GB of strings being loaded due to rageshake :( |
https://matrix.to/#/!DgvjtOljKujDBrxyHk:matrix.org/$15146526923278095CKgBf:matrix.org (2017-12-30):
https://matrix.to/#/!DgvjtOljKujDBrxyHk:matrix.org/$15146764903622711dLWLX:matrix.org @ara4n replied:
Two frames from a (long) screen recording, made this morning (for a variety of purposes, not solely for Riot). The leap in use of virtual memory by Waterfox – from 4,811 M to 10.8 G, when https://riot.im/app/#/room/#mozilla_#firefox:matrix.org begins to load – is entertaining (not alarming):
|
I wouldn't like to share a heap snapshot publicly, but I could share some statistics: I am running version 0.13.5. The tab manager of chromium was showing 0.5 GB of memory usage for the vector.im tab. The heap snapshot was 261 MB. I assume the rest of the 0.5GB is used internally by Chromium. Attaching a screenshot of the highest memory consuming object. |
@grahamperrin /app is not updated to include the various improvements yet. |
Thanks @turt2live With – to this (more than 34 G): – but that might be platform- and/or browser-specific, |
@grahamperrin I highly recommend opening a new issue if you're seeing this as not improved. Keep in mind there's also #6212 and #3307 which have somewhat derailed into general performance problems. |
Yep, in a nutshell:
|
Description
I have a fairly large account that sits in 820 rooms, so it's not all that surprising that Riot uses a good chunk of my RAM. Over the last couple weeks I've noticed the RAM usage getting steadily higher, despite not joining more than a few rooms. Approximately a month ago the RAM usage was hovering around 1.2GB, and now it's anywhere between 1.7 and 2GB. I'm working on getting a memory snapshot, however the footprint is so large that chrome needs some extra flags to get the dump.
Version information
The text was updated successfully, but these errors were encountered: