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@cee-chen cee-chen commented May 2, 2023

Summary

This PR originally started as just screen reader improvements to the isLoading state and then I ended up doing a bunch of other misc cleanup and fixes 😅 I recommend checking individual commit messages for details and reasonings behind changes:

QA

  • Go to http://localhost:8030/#/display/inline-edit#validating-edited-text
  • Start VoiceOver
  • Tab to the inline edit read mode button (for the Validation example specifically)
  • Confirm that the button accurately describes what will happen on click
  • Press enter to toggle edit mode
  • Confirm your screen reader does not read out "Loaded" 2x (compare against staging)
  • Tab to and press enter on the save button.
  • Confirm that your screen reader reads out a "Loading" status (validation example only)

General checklist

  • Props have proper autodocs (using @default if default values are missing) and playground toggles
  • Added or updated jest and cypress tests
  • Checked for accessibility including keyboard-only and screenreader modes
  • A changelog entry exists and is marked appropriately

- [ ] Added documentation Skipped this for the new EuiSkeleton components - the API is fairly edge case, and I think the props docs sufficiently covers usage

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Preview documentation changes for this PR: https://eui.elastic.co/pr_6746/

@cee-chen cee-chen force-pushed the inline-edit/loading branch from 03fce54 to 275b6c8 Compare May 2, 2023 23:09
Comment on lines +146 to +155
const readModeFocusRef = useRef<HTMLButtonElement | null>(null);
const editModeFocusRef = useRef<HTMLInputElement | null>(null);
const setReadModeRefs = useCombinedRefs([
readModeFocusRef,
readModeProps?.buttonRef,
]);
const setEditModeRefs = useCombinedRefs([
editModeFocusRef,
editModeProps?.inputProps?.inputRef,
]);
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@breehall let me know if you have any questions about this implementation compared to what you spiked out earlier. The major issues that this resolves:

  • Focus is not captured/taken by the inline edit component on mount - only when read mode button or save/cancel actions are triggered
  • Focus is correctly set back onto the read mode button / edit mode toggle on save/cancel
  • If consumers want to pass their own refs to the underlying components within the edit form, their refs do not override our internal ref needed for focus management (see useCombinedRefs)
  • The requestAnimationFrame adds enough of a beat that the bug with the Enter keypress carrying over to the read mode button no longer occurs

@cee-chen cee-chen changed the title [EuiInlineEdit] DOM cleanup, screen reader improvements, and fix breaking onChange bug [EuiInlineEdit] DOM cleanup, a11y improvements, and fix breaking onChange bug May 2, 2023
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cee-chen commented May 3, 2023

jenkins test this

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Preview documentation changes for this PR: https://eui.elastic.co/pr_6746/

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cee-chen commented May 3, 2023

As a heads up, I'm pulling out 62a8a1e into its own separate PR (#6752) so that it shipping isn't tied directly to EuiInlineEdit. I'll rebase and drop the commit from this PR once #6752 lands.

'Cancel edit'
);

const readModeDescribedById = useGeneratedHtmlId({ prefix: 'inlineEdit' });
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This was a great example for me to use when I implemented the aria-describedby for edit mode!

>
<EuiFieldText
fullWidth
id={inlineEditInputId}
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Are we sure we want to get rid of this ID? Or is the expectation that consumers can use the editModeProps.inputProps to provide the ID?

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IDs by themselves don't inherently do anything. They're ways to tie labels to inputs, but since this field already requires an aria-label, an extra ID is not doing much. Hope that makes sense!

And yep, consumers can pass their own editModeProps.inputProps.id if they need.

Comment on lines +197 to +220
onChange={(e) => {
setEditModeValue(e.target.value);
editModeProps?.inputProps?.onChange?.(e);
}}
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Good catch!

const [editModeValue, setEditModeValue] = useState(defaultValue);
const [readModeValue, setReadModeValue] = useState(defaultValue);

const toggleEditMode = () => {
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What do you think about naming the activateEditMode? To me, toggle gives the impression that it can be used to turn something on or off. In this case, it will only activate edit mode.
This is just an option - totally ok with leaving it if you feel that toggle is better.

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That's a great point about toggle verbiage. I like activate! Will make that change here

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Tested in the PR preview and all of my questions have been addressed! Thank you for this clean up Cee!

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Preview documentation changes for this PR: https://eui.elastic.co/pr_6746/

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cee-chen commented May 3, 2023

Thanks Bree! LMK if you'd rather merge this PR sooner rather than later and get the feature branch ready (e.g., so we have a staging link).

If there's not a rush, I'll wait for Trevor to review the standalone EuiSkeleton PR first before merging this PR. If you'd rather get it now, I'll merge and rebase the final feature branch later. Up to you / your preference!

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breehall commented May 3, 2023

LMK if you'd rather merge this PR sooner rather than later

No rush! Trevor can review when he gets back.

cee-chen added 7 commits May 4, 2023 14:42
- Remove unnecessary `EuiForm` - we're not taking advantage of form submit behavior, so we might as well remove this

- Remove unnecessary `EuiFormRow`s around save/cancel buttons - they're not inputs and don't need form rows

- Remove incorrect `className={classes}` placement
- this prevents double loading screen reader announcements
- so that a "loaded" announcement doesn't occur whenever edit mode is opened, which doesn't make a whole lot of sense
- add an `aria-describedby` that explains to screen reader users what happens when the read mode button is clicked, since the text itself is not indicative

+ cleanup: remove unused input ID
- rAF is needed to wait a tick after state has changed and DOM node is available

+ write tests (with waitFor) asserting that focus state works as expected (mocking rAF primarily for test/function coverage)
@cee-chen cee-chen force-pushed the inline-edit/loading branch from 88e8d38 to 32166cb Compare May 4, 2023 21:42
@cee-chen cee-chen changed the base branch from feature/EuiInlineEdit to main May 4, 2023 21:44
@cee-chen cee-chen changed the base branch from main to feature/EuiInlineEdit May 4, 2023 21:44
@cee-chen cee-chen merged commit cdbd2c7 into elastic:feature/EuiInlineEdit May 4, 2023
@cee-chen cee-chen deleted the inline-edit/loading branch May 4, 2023 21:47
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Preview documentation changes for this PR: https://eui.elastic.co/pr_6746/

cee-chen added a commit that referenced this pull request May 25, 2023
…onents (#6757)

* [EuiInlineEdit] Create Component Directory and Base Functionality (#6598)

* Initial directory setup for EuiInlineEdit

* Initial structure for EuiInlineEdit docs

* Created EuiInlineEdit base component that toggles between a text input and text or title.

* Replaced button icons with full EuiButtons with text. Positioned the buttons on the right side of the input

* Added early snapshot for component

* Added aria-labels with i18n for the editView input, save button, and cancel buttons. Updated the props to require an input aria label because the option to show the label on the input was removed. This was removed to preserve the layout and prevent the input from appearing to bounch when switching between editView and readView.

* Combined with last commit - forgot to hit save

* Made defaultValue a required field because if there is no value passed in, the button will be empty (with the exception of the edit icon)

* Updated basic snapshot tests, updated docs

* Added button groups to documentation to make toggling button sizes easier

* Update src/components/text/index.ts

Co-authored-by: Cee Chen <[email protected]>

* Update src-docs/src/views/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src-docs/src/views/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.test.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit.tsx

Co-authored-by: Elizabet Oliveira <[email protected]>

* Separated the two EuiInlineEdit examples into their own files

* Created additional logic to resize buttons and fieldtext elements when when the size of EuiInlineEdit is small or lower.

* Created a heading prop to allow consumers to choose the level heading they would like the InlineEdit (title) to be wrapped inside of. If one isn't provided, h2 will be the default.

* Updated basic test snapshots for EuiInlineEdit

* Updated new i18n tokens to be more explicit about their purpose

* Split EuiInlineEdit into three components: EuiInlineEditText, EuiInlineEditTitle, and EuiInlineEditButtons.
- Created utils and types file to share common props and utility functions between all three components

* Oops

* EuiInlineEdit Updates
- Updated the onConfirm prop to return a boolean flag that will determine if the text value is saved or not in editMode
- Updated edit/read prop variable names
- Exported EuiButtonEmptyPropsForButton because it's being used as a type for the new readMode prop
- Added base testing files for EuiInlineEditTitle and EuiInlineEditButtons

* Remove testing props from inline edit example

* Separated repeated logic inside of EuiInlineEditTitle and EuiInlineEditText into a new component called EuiInlineEditForm. This new form component is responsible for the toggling of readMode and editMode for EuiInlineEdit.

* Move types to shared internal form component

* Pass top-level props instead of in a `props` obj

* Remove top level read state, use render prop instead

- so that EuiInlineEditForm is completely in charge of state

* Remove EuiInlineEditButtons, roll into EuiInlineEditForm as inline

* Removed utility in favor of component-specific size logic

- while still DRYing out the underlying form sizes being used

* Fix types and update snapshots

* Clean up type def

---------

Co-authored-by: Cee Chen <[email protected]>
Co-authored-by: Elizabet Oliveira <[email protected]>
Co-authored-by: Constance Chen <[email protected]>

* [EuiInlineEdit] Add Dynamic Font Sizing & Truncation Styling (#6660)

* Created styling for EuiInlineEdit text and title components that adjusts the font-size used within the editMode form control. Added styling to ensure that very long text is truncated inside of the EuiEmptyButton used in readMode

* Updated snapshot tests for EuiInlineEdit

* Update src/components/inline_edit/inline_edit_title.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_text.tsx

Co-authored-by: Cee Chen <[email protected]>

* Updated snapshots for EuiInlineEdit test cases after modification in Github UI

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Creation of the `isLoading` and `isInvalid` Props (#6667)

* Added isInvalid and isLoading props to EuiInlineEdit components (form, title, text).

* [REVERT ME] Added prop toggles to the EuiInlineEditText example for validation

* Revert "[REVERT ME] Added prop toggles to the EuiInlineEditText example for validation"

This reverts commit b72c9ca.

Reverting documentation change that was for PR assistance. It's no longer needed.

* Updated EuiInlineEditForm by removing the isLoading prop on the confirm and cancel buttons. Instead, these are wrapped in the skeleton component when loading.

* Added a new documentation view for the isLoading prop

* Updated the editModeProps property to include the erorr prop from EuiFormRowProps. Additionally wrapped EuiFieldText inside of EuiFormRow. This is to allow consumers to pass an error message to the EuiFormRow when the isValid prop is false.

* -[PR Feedback] Removed the onChange method from the loading example and placed it directly on the switch element
- Created the isValid documentation example

* Remove blunder

* Added the skeletonHeight index to sizes object. The Skeleton buttons used when isLoading is true need to be smaller when the form is compressed

* [PR Feedback - Update the editModeProps prop to include two sub-objects. This includes one that will be placed on the form row and the other will be placed on the input form control in edit mode

* [PR Feedback - Combined the isLoading and isValid prop documentation examples. Removed the isValid example completely.

* [PR Feedback - Remove hard coded values used for the EuiSkeletonRectangle height when isLoading is true

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Cee Chen <[email protected]>

* Updated docs that used the editModeProps prop with EuiInlineEdit

* Removed unused code block in EuiInlineEditForm

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

* [PR Feedback] - Removed readModeProps from InlineEditTitle example. Allowed Prettier to format the copy on a documentation file

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Create `EuiInlineEdit` Docs (#6697)

* Export the EuiInlineEdit Text and Title prop types

* Created docs examples for EuiInlineEdit props

* Removed an export for EuiInlineEditTextSizes as devs can drill into Title and Text props for the size

* [PR Feedback] - Reorder sections of the EuiInlineEdit docs. Update the copy included in a few examples for better understanding

* [Oops] Removed and replaced the EuiInlineEditTextSize import in InlineEdit Text example

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Test Cases for `EuiInlineEdit` (#6722)

* Added Cypress tests for EuiInlineEdit functionality

* Added snapshots for read mode and edit mode for the Text and Title variations for EuiInlineEdit

* Use RTL render method for snapshots

* [InlineEditForm] - Add data-test-subj to EuiInlineEditForm buttons and inputs
- Removed opinionated save logic that prevented users from being able to save empty strings in editMode

* Created test cases for EuiInlineEditForm. These test cases handle the functional and prop testing for both the Text and Title variations of the component

* Updated InlineEdit Text and Title test suites to only include basic render tests and snapshots of their sizing in both readMode and editMode

* Removed Cypress test in favor of testing EuiInlineEdit with Jest

* Created the onSave prop that returns that latest value within EuiFieldText (in editMode) at the time the save button is clicked.

* [REVERT ME] Added text to the InlineEditText example to display the use of the onSave prop

* Updated onSave prop test to use the Jest mock function call instead of relying on variable value changes

* [PR Feedback] Remove tests that toggled between read/edit mode in EuiInlineEdit Text and Title test suites.

* [PR Feedback] - Updated the descriptions for the onSave and onConfirm props
- Removed data-test-subj IDs from the loading skeleton rectangles
- Updated the isLoading prop to default to false and removed explicit declarations in Text and Title

* [PR Feedback] Updated EuiInlineEditForm test cases with more specific cases for onSave. Removed the isLoading default set in the props for the form as it's no longer needed

* Revert "[REVERT ME] Added text to the InlineEditText example to display the use of the onSave prop"

This reverts commit 6005e53.

Removing modifications to docs file as they were only needed for testing

* Created a new documentation example to showcase the onSave prop

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] Refactor multiple props to harden for real-world production usage + misc cleanup (#6735)

* Save example misc cleanup

- remove button that clears localStorage - it's not necessary for the demo and we can do so in devtools instead

- remove onConfirm doc copy - going to move that to a new section

* Add support for async saving + validation

- remove confusing extra `onConfirm` callback for handling everything in a single `onSave`

- remove extra `onSave` prop test - just roll that behavior into the last describe block

* Update documentation examples

- update confirm example to more closely mimic production behavior

- remove dedicated isLoading/isInvalid demo - we can demo that in the production example instead

* Remove specific `ariaLabel` props in favor of generic props that can be spread to the save & cancel buttons

- this is necessary for consumers to do things like reset errors on cancel, or fire telemetry events on click

+ remove `disabled` state of save button on `isInvalid` - but consumers can add that back in if needed via `saveButtonProps`, depending on their specific UX

+ minor type cleanup

* Support custom `onClick` events for all button props

- clicks should call both internal EUI handlers and consumer callbacks

* Misc cleanup

- Remove unnecessary toggle on isEditing switches which could potentially create race conditions - we know it should always be either true or false depending on the mode being entered/exited

- Improve prop docs readability

- make `it` vs. `test` syntax/grammar more consistent

- Remove unnecessary false fallbacks - undefined is already falsy

* Improve docs a bit more

- react typegen is mutilating `editModeProps`, so we should more explicit in our manual prop docs

- update the last docs example

* PR feedback: typo

Co-authored-by: Bree Hall <[email protected]>

---------

Co-authored-by: Bree Hall <[email protected]>

* [EuiInlineEdit] Add `onKeyDown` Mapping for Saving and Canceling Edits (#6742)

* [EuiInlineEdit] Add keydown events that map the Enter and Escape keys to the save and cancel functions respectively.

* [REVERT ME] Added a custom keydown event that overrides our Enter mapping as an example

* [PR Feedback] Various structural updates including renaming test cases and updating logic to run both the default and custom onKeyDown methods for the edit mode input.

* [PR Feedback] Remove autoFocus from both the read mode button and edit mode input in favor of manual focus management. Created a ref/useEffect combo that keeps track of the state and sets focus on the edit mode input only when the read mode button is clicked.

* Add aria-describedby property to the edit mode input

* Revert commit c48ee4f.

* Revert 2460856

* Pull aria-describedby outside of the edit mode input form row

* Update test case to validate that custom onKeyDown events work along side the default events

* [EuiInlineEdit] Add Playground & Code Snippets (#6743)

* [EuiInlineEdit] Create a playground for both EuiInlineEdit Text and Title

* [EuiInlineEdit] Add code snippets for each InlineEdit example in the docs

* Removed the inline edit validation code snippet in favor of the DemoJS because it's more helpful

* Small updates to DRY util.

* Added the span option to the list of headings available for EuiInlineEdit Title.

* Update EuiInlineEdit Title heading prop documentation for clarity

* Update src/components/inline_edit/inline_edit_title.tsx

Co-authored-by: Cee Chen <[email protected]>

---------

Co-authored-by: Cee Chen <[email protected]>

* [EuiInlineEdit] DOM cleanup, a11y improvements, and fix breaking `onChange` bug (#6746)

* DOM cleanup

- Remove unnecessary `EuiForm` - we're not taking advantage of form submit behavior, so we might as well remove this

- Remove unnecessary `EuiFormRow`s around save/cancel buttons - they're not inputs and don't need form rows

- Remove incorrect `className={classes}` placement

* Use `EuiSkeletonLoading` instead of 2 `EuiSkeletonRectangle`s

- this prevents double loading screen reader announcements

* Update EuiInlineEdit to only announce when state flips to loading

- so that a "loaded" announcement doesn't occur whenever edit mode is opened, which doesn't make a whole lot of sense

* Improve SR UX of read mode

- add an `aria-describedby` that explains to screen reader users what happens when the read mode button is clicked, since the text itself is not indicative

+ cleanup: remove unused input ID

* Fix `editModeProps.inputProps.onChange` overriding/breaking behavior

* Remove `autoFocus` in favor of imperative `.focus()` calls on click

- rAF is needed to wait a tick after state has changed and DOM node is available

+ write tests (with waitFor) asserting that focus state works as expected (mocking rAF primarily for test/function coverage)

* [PR feedback] `toggle`->`activate`

* Removed unneeded style file and references to it. (#6751)

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Trevor Pierce <[email protected]>

* Update src/components/inline_edit/inline_edit_form.tsx

Co-authored-by: Trevor Pierce <[email protected]>

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Trevor Pierce <[email protected]>

* [EuiInlineEdit] `CHANGELOG` & Copy Linting (#6788)

* Changelog & text linting from changes made in Github UI

* Snapshot update as a result of updating the copy of the aria-describedby used by inline edit

* [EuiInlineEdit] Create `isReadOnly` Prop for Read Mode (#6777)

* [EuiInlineEdit] Add the isReadOnly prop that locks the component in read mode and does not allow the user to update text

* [EuiInlineEdit] Update snapshots to account for new inline_edit_form styles. Added a test case for the new isReadOnly prop

* [EuiInlineEdit] Forgot to add snapshot updates

* [REVERT] Add documentation example to InlineEdit Text to display isReadOnly prop

* Revert "[REVERT] Add documentation example to InlineEdit Text to display isReadOnly prop"

This reverts commit 8a7b117.

Revert change made to demo for testing

* [PR Review]
- Add an official example for the isReadOnly prop
- Name correction in edit mode props example

* [PR Feedback]
- Updated the name of Emotion style object to indicate we're styling the read mode button, not the entire form
- Conditionally hide the text content of aria-describedby when isReadOnly is true
- Conditionally add a role (and aria-level where required) to the read mode button when isReadOnly is true

* Update and add test cases

* [PR Feedback] - Update conditional aria-describedby span to surround the text instead of the entire span.
- Clean up logic related to adding aria-live and role attributes when isReadOnly is true

* Update src-docs/src/views/inline_edit/inline_edit_read_only.tsx

Co-authored-by: Cee Chen <[email protected]>

* Update src/components/inline_edit/inline_edit_form.styles.ts

Co-authored-by: Cee Chen <[email protected]>

* [PR Feedback] -Add note in inline_edit_form.style.ts that we should reevaluate styles once EuiEmptyButton is converted to Eotion.
- Updated render condition for edit mode to ensure if isReadOnly is true, we stay / kick back to read mode
- Test case & snapshot updates

* [PR Feedback] Move the isReadOnly prop example up in the documentation

* Snapshots

* Update src-docs/src/views/inline_edit/inline_edit_example.js

Co-authored-by: Cee Chen <[email protected]>

* [PR Feedback] - Removed conditiona lo logic to force a toggle from read mode to edit mode when isReadOnly is true. Opted for a useEffect that will handle the change instead

* Oops!

---------

Co-authored-by: Cee Chen <[email protected]>

* Snapshots

* [EuiInlineEdit] Final screen reader / a11y polish pass (#6805)

* Fix conditional readonly aria-describedby

- it was wrapped around the wrong SR text

* Prevent double heading roles when readonly

- leave role as undefined/unset otherwise, as `span` elements should not have a `heading` role

* (hopefully) Fix enter screen reader behavior

* Fix VO announcing EuiInlineEditText as `clickable` in read only mode

* Revert "Fix VO announcing EuiInlineEditText as `clickable` in read only mode"

This reverts commit 0f483bd.

* NVDA browser mode fix

* Revert Escape preventDefault

- not actually doing anything :wompwomp:

* [misc UX enhancement]

Set `readOnly` on input / prevent further user editing when saving & is in `isLoading` state

- docs only improvement as I don't want to tie the two props together (slightly opinionated), but hopefully consumers copy it

* [mobile] Fix edit mode buttons wrapping to next line in small screens

* [misc docs tweaks]

- add `size` props to text/title snippets

- move longer mode props snippet further down to match location on page

- reorder props in demos by relative importance/requirement (or remove if not important)

* Add demo section for `startWithEditOpen` prop

* [misc cleanup/nits]

- rename exported form styles more accurately to their usage

- test name casing, + don't use camelCasing for non props

---------

Co-authored-by: Cee Chen <[email protected]>
Co-authored-by: Elizabet Oliveira <[email protected]>
Co-authored-by: Constance Chen <[email protected]>
Co-authored-by: Trevor Pierce <[email protected]>
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4 participants