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Limit concurrent shards per node for ESQL (#104832)
Today, we allow ESQL to execute against an unlimited number of shards concurrently on each node. This can lead to cases where we open and hold too many shards, equivalent to opening too many file descriptors or using too much memory for FieldInfos in ValuesSourceReaderOperator. This change limits the number of concurrent shards to 10 per node. This number was chosen based on the _search API, which limits it to 5. Besides the primary reason stated above, this change has other implications: We might execute fewer shards for queries with LIMIT only, leading to scenarios where we execute only some high-priority shards then stop. For now, we don't have a partial reduce at the node level, but if we introduce one in the future, it might not be as efficient as executing all shards at the same time. There are pauses between batches because batches are executed sequentially one by one. However, I believe the performance of queries executing against many shards (after can_match) is less important than resiliency. Closes #103666 Backport of #104832
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
pr: 104832 | ||
summary: Limit concurrent shards per node for ESQL | ||
area: ES|QL | ||
type: bug | ||
issues: | ||
- 103666 |
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