Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
29 changes: 29 additions & 0 deletions dev-tools/mage/build.go
Original file line number Diff line number Diff line change
Expand Up @@ -62,9 +62,38 @@ func DefaultBuildArgs() BuildArgs {
if versionQualified {
args.Vars[elasticBeatsModulePath+"/libbeat/version.qualifier"] = "{{ .Qualifier }}"
}

if positionIndependendCodeSupported() {
args.ExtraFlags = append(args.ExtraFlags, "-buildmode", "pie")
}

return args
}

// positionIndependendCodeSupported checks if the target platform support position independen code (or ASLR).
//
// The list of supported platforms is compiled based on the Go release notes: https://golang.org/doc/devel/release.html
// The list has been updated according to the Go version: 1.16
func positionIndependendCodeSupported() bool {
return oneOf(Platform.GOOS, "darwin") ||
(Platform.GOOS == "linux" && oneOf(Platform.GOARCH, "riscv64", "amd64", "arm", "arm64", "ppc64le", "386")) ||
(Platform.GOOS == "aix" && Platform.GOARCH == "ppc64") ||

// Windows 32bit supports ASLR, but Windows Server 2003 and earlier do not.
// According to the support matrix (https://www.elastic.co/support/matrix), these old versions
// are not supported.
(Platform.GOOS == "windows")
}

func oneOf(value string, lst ...string) bool {
for _, other := range lst {
if other == value {
return true
}
}
return false
}

// DefaultGolangCrossBuildArgs returns the default BuildArgs for use in
// cross-builds.
func DefaultGolangCrossBuildArgs() BuildArgs {
Expand Down