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Added view (camera) and tilemap updates #17

Added view (camera) and tilemap updates

Added view (camera) and tilemap updates #17

Workflow file for this run

name: CI
on: [push, pull_request]
jobs:
build:
name: ${{ matrix.platform.name }} ${{ matrix.config.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
fail-fast: false
matrix:
platform:
- { name: Windows VS2019, os: windows-2019 }
- { name: Windows VS2022, os: windows-2022 }
- { name: Linux GCC, os: ubuntu-latest }
- { name: Linux Clang, os: ubuntu-latest, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ }
- { name: macOS, os: macos-latest }
config:
- { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE }
- { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE }
steps:
- name: Install Linux Dependencies
if: runner.os == 'Linux'
run: sudo apt-get update && sudo apt-get install libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev
- name: Checkout
uses: actions/checkout@v3
- name: Configure
shell: bash
run: cmake -S . -B build -DCMAKE_INSTALL_PREFIX=install ${{matrix.platform.flags}} ${{matrix.config.flags}}
- name: Build
shell: bash
run: cmake --build build --config Release
- name: Install
shell: bash
run: cmake --install build --config Release