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Add MS Store version of Bomb Rush Cyberfunk #1259

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merged 1 commit into from
Mar 14, 2024

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cspotcode
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@cspotcode cspotcode commented Mar 10, 2024

I don't actually own the MS Store version of the game so I can't test this.

Additionally, the game is not on GamePass; it's on the Microsoft Store. Does that affect the configuration?

I asked someone who has the MS Store version to get some info about the installed package.

PS C:\Users\usernameredacted> Get-AppxPackage | ? {$_.name -like '*Cyberfunk*'}

Name              : TeamReptile.BombRushCyberfunk
Publisher         : CN=9E62FE55-F651-4B2F-939E-E0C77E2B64FF
Architecture      : X64
ResourceId        :
Version           : 1.0.19991.0
PackageFullName   : TeamReptile.BombRushCyberfunk_1.0.19991.0_x64__e5dfpr1e2tmgw
InstallLocation   : C:\Program Files\WindowsApps\TeamReptile.BombRushCyberfunk_1.0.19991.0_x64__e5dfpr1e2tmgw
IsFramework       : False
PackageFamilyName : TeamReptile.BombRushCyberfunk_e5dfpr1e2tmgw
PublisherId       : e5dfpr1e2tmgw
IsResourcePackage : False
IsBundle          : False
IsDevelopmentMode : False
NonRemovable      : False
Dependencies      : {Microsoft.VCLibs.140.00.UWPDesktop_14.0.33519.0_x64__8wekyb3d8bbwe}
IsPartiallyStaged : False
SignatureKind     : Store
Status            : Ok

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CLAassistant commented Mar 10, 2024

CLA assistant check
All committers have signed the CLA.

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Can't test this myself but I'd say the chances of this working are high enough that it makes sense to merge, worst case scenario it just won't launch

@MythicManiac MythicManiac merged commit c2f2878 into ebkr:develop Mar 14, 2024
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3 participants