Skip to content
View drzhn's full-sized avatar

Block or report drzhn

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. JoyEngineDX12 Public

    Toy engine written in C++ and DirectX 12

    C++ 16

  2. UnitySimpleRaytracing Public

    Unity + Compute shaders + GPU Radix sort + LBVH + Wave intrinsics + Raytracing

    C# 16 1

  3. ProceduralBodies Public

    GPU simulation of multiple bodies using position based dynamics

    C# 3

  4. UnityGpuCollisionDetection Public

    Unity + GPU collision detection + Compute shaders + GPU Radix sort

    C# 15

  5. TexconvLib Public

    Forked from microsoft/DirectXTex

    Forked from Microsoft's DirectXTex to make the Texconv a static library

    C++

  6. SparseTable Public

    ECS-ready key-value data structure

    C++

0 contributions in the last year

Contribution Graph
Day of Week April May June July August September October November December January February March April
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Less
No contributions.
Low contributions.
Medium-low contributions.
Medium-high contributions.
High contributions.
More

Contribution activity

April 2025

drzhn has no activity yet for this period.
Loading