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Use SDK's .NETFramework refpack version #60555
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Converting to draft as evaluation order is wrong. |
Use the MicrosoftNETFrameworkReferenceAssembliesLatestPackageVersion property which is exposed by the SDK instead of the one exposed by Arcade to make sure that we are always targeting the latest version.
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Drawing failures were disabled with #60746. |
eerhardt
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Awesome! Thanks for making this area better.
LGTM
| <InnerBuildArgs>$(InnerBuildArgs) --verbosity $(LogVerbosity)</InnerBuildArgs> | ||
| <InnerBuildArgs>$(InnerBuildArgs) --nodereuse false</InnerBuildArgs> | ||
| <InnerBuildArgs>$(InnerBuildArgs) --warnAsError false</InnerBuildArgs> | ||
| <InnerBuildArgs>$(InnerBuildArgs) /p:MicrosoftNetFrameworkReferenceAssembliesVersion=1.0.0</InnerBuildArgs> |
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Do you think it would make sense to log an issue to remove MicrosoftNetFrameworkReferenceAssembliesVersion from arcade?
That version is really out of date, and instead of having people use the arcade version, they should just be using $(MicrosoftNETFrameworkReferenceAssembliesLatestPackageVersion), like we are now.
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Apparently I already removed the feature in Arcade with dotnet/arcade@0f412eb but forgot to remove the property. I will send a PR to clean that up and as I see some consumers, will make sure to announce the change to get people off it.
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The drawing failure is 16e1d9b which was fixed a few days ago. |
Use the MicrosoftNETFrameworkReferenceAssembliesLatestPackageVersion property which is exposed by the SDK instead of the one exposed by Arcade to make sure that we are always targeting the latest version.