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[release/8.0] Update dependencies from dotnet/arcade - #132996

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ViveliDuCh merged 1 commit into
release/8.0from
darc-release/8.0-b95c6233-eb73-497a-af27-b1adea087fe0
Sep 14, 2026
Merged

ViveliDuCh merged 1 commit into
release/8.0from
darc-release/8.0-b95c6233-eb73-497a-af27-b1adea087fe0

Update dependencies from https://github.com/dotnet/arcade build 20260…

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Build Analysis / Build Analysis succeeded Sep 11, 2026 in 0s

.NET Result Analysis

Details

‼️ Build Analysis Check Result has been manually overridden

  • The build analysis check result has been updated by the user for the following reason: known test issue, already tracked in #132336
  • The check result has changed from Failure to Success

Tip

To unconditionally bypass the build analysis check (turn it green), you can use the escape mechanism feature. The completion time may vary, potentially taking several minutes, depending on the build analysis workload at the moment.

Build Failures

runtime / Build / ios-arm64 Release AllSubsets_NativeAOT / Send to Helix

[ 🚧 Create issue against infrastructure team] [ 📄 Create issue in this repo]
    ❌src/libraries/sendtohelix-mobile.targets(87,9): error MSB4184: The expression "[System.IO.Directory]::GetDirectories(/Users/runner/work/1/s/artifacts/helix/tests/, *.app, System.IO.SearchOption.AllDirectories)" cannot be evaluated. Could not find a part of the path '/Users/runner/work/1/s/artifacts/helix/tests'.

Known test errors

Test Failures (5 tests failed)

🔹 [All failing tests from runtime]

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