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[debugger] Removing call to jit_done to help debug multithread (#50240)
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It was causing a side effect on Unity, I will study it again while implement multithread on icordebug.

Reverting part of this PR #19103
Mirror of this PR mono/mono#20970
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thaystg authored Mar 25, 2021
1 parent 7648e99 commit 5533388
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion src/mono/mono/mini/mini-runtime.c
Original file line number Diff line number Diff line change
Expand Up @@ -2564,7 +2564,6 @@ mono_jit_compile_method_with_opt (MonoMethod *method, guint32 opt, gboolean jit_
g_assert (vtable);
if (!mono_runtime_class_init_full (vtable, error))
return NULL;
MONO_PROFILER_RAISE (jit_done, (method, info));

code = MINI_ADDR_TO_FTNPTR (info->code_start);
return mono_create_ftnptr (code);
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