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Change Vector2/3/4, Quaternion, Plane, Vector<T>, and Vector64/128/25…
…6/512<T> to be implemented in managed where trivially possible (#102301) * Change Vector4 to be implemented entirely in managed * Change Plane to be implemented entirely in managed * Change Quaternion to be implemented entirely in managed * Avoid accidental recursion on Mono * Change Vector2/3, Vector<T>, and Vector64/128/256/512<T> to be implemented in managed where trivially possible * Don't regress the implementation of Dot * Fixing the handling of Vector512.CreateScalar * Continue tracking the System.Numerics and System.Runtime.Intrinsics APIs as intrinsic for the profitability boost * Don't use Unsafe.BitCast on Mono
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