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@benvillalobos benvillalobos commented Jul 7, 2021

Wait until we're sure nothing else needs to merge into 16.11 before merging this.

Change Contains:

Final branding
16.11 Change Log

@benvillalobos benvillalobos changed the title Fix missing project instance in project cache requests (#6568) 16.11 Final Branding Jul 7, 2021
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Put this line on the same line as the 16.11 VersionPrefix definition, so it causes a merge conflict with 17.0 (otherwise we're likely to accidentally have release branding in main for a bit).

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LGTM but I'm not hitting approve to act as a check on accidentally merging this before we're ready. If we need to go feel free to bypass me.

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One change requested, so my approval doesn't hurt and means bypassing --> can merge.

@rainersigwald rainersigwald added this to the MSBuild 16.11 milestone Jul 9, 2021
@marcpopMSFT marcpopMSFT added the merge-when-branch-open PRs that are approved, except that there is a problem that means we are not merging stuff right now. label Jul 9, 2021
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/azp run

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@benvillalobos benvillalobos merged commit 0538acc into dotnet:vs16.11 Jul 16, 2021
@benvillalobos benvillalobos deleted the 16.11-branding branch July 16, 2021 17:28
rokonec pushed a commit that referenced this pull request Aug 5, 2021
* Fix missing project instance in project cache requests (#6568)

Context
Non static graph builds using the project cache didn't set the ProjectInstance on the cache request, leading to crashes in the cache.

Changes Made
Recreate the BuildRequestData for the cache request after the cache service evaluates projects. I was initially using the original BuildSubmission.BuildRequestData which does not contain the project instance.

* Don't launch debugger window for all tests

* Convert static InitializePlugin into non-static BeginBuildAsync

To allow asserting service state transition

* Assert state transitions in ProjectCacheService

* Only initialize once for the VS workaround

* Bravely set DoNotLaunchDebugger only once for all tests

* Simplify branching

* [vs16.11] Update dependencies from dotnet/arcade (#6625)

* Update dependencies from https://github.com/dotnet/arcade build 20210628.3

Microsoft.DotNet.Arcade.Sdk
 From Version 5.0.0-beta.21315.2 -> To Version 5.0.0-beta.21328.3

* Don't schedule proxy builds to inproc node if their configs previously built on oop nodes (#6635)

Fixes a bug in proxy build scheduling introduced by #6386. If a the BuildRequestConfiguration associated with a proxy request has been built before on an out of proc (oop) node then the scheduler will fail with either one of:
- affinity mismatch error. This happens when the proxy build is assigned to the inproc (inp) node but its configuration is already assigned to an oop node `AND` serving other existing requests, either blocked or running.
- unscheduled requests remain even if there's free oop nodes that can serve them. This happens (as far as I can tell) when the proxy's configuration is already assigned to an oop node (because a previously built non proxy request was assigned there) `AND` there's no other existing requests for that configuration

The fix in this PR is to not assign a proxy build to the inproc node if its configuration was previously assigned to another node.

* Localized file check-in by OneLocBuild Task (#6644)

* 16.11 Final Branding (#6656)

Co-authored-by: Rainer Sigwald <[email protected]>

Co-authored-by: Mihai Codoban <[email protected]>
Co-authored-by: AR-May <[email protected]>
Co-authored-by: dotnet-maestro[bot] <42748379+dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: dotnet bot <[email protected]>
Co-authored-by: Ben Villalobos <[email protected]>
Co-authored-by: Rainer Sigwald <[email protected]>
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4 participants