[Android] Implemented material3 support for Button#33173
[Android] Implemented material3 support for Button#33173jfversluis merged 6 commits intodotnet:inflight/currentfrom
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| <item name="android:windowSplashScreenAnimatedIcon">@drawable/maui_splash</item> | ||
| </style> | ||
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| <style name="MauiMaterialButton" parent="Widget.Material3.Button"> |
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Actual Change for Button
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Pull request overview
This PR implements Material 3 design system support for Button controls on Android in .NET MAUI. It introduces a runtime feature flag to toggle between Material 2 and Material 3 styling, with Material 2 remaining the default. The implementation includes comprehensive Material 3 color palettes, custom button styling that removes Android's default constraints to maintain MAUI's layout control, and integration with the MSBuild system for configuration.
Key Changes:
- Added
IsMaterial3Enabledruntime feature flag (defaults to false) with MSBuild property support viaUseMaterial3 - Created Material 3 theme resources including complete light/dark color tokens and button styles
- Modified theme wrapper and corner radius logic to conditionally apply Material 3 styling
Reviewed changes
Copilot reviewed 6 out of 6 changed files in this pull request and generated 1 comment.
Show a summary per file
| File | Description |
|---|---|
| RuntimeFeature.cs | Adds IsMaterial3Enabled feature flag with app context switch support |
| styles-material3.xml | Defines Material 3 themes and custom MauiMaterialButton style with zero padding/insets |
| colors-material3.xml | Adds comprehensive Material 3 color token palettes for light and dark themes |
| MauiRippleDrawableExtensions.cs | Updates corner radius defaults to use Material 3 value (20dp) when feature is enabled |
| MauiMaterialContextThemeWrapper.cs | Selects Material 3 or Material 2 base theme based on feature flag |
| Microsoft.Maui.Controls.targets | Configures runtime host option to read UseMaterial3 MSBuild property |
| <item name="android:paddingRight">0dp</item> | ||
| <item name="android:paddingTop">0dp</item> | ||
| <item name="android:paddingBottom">0dp</item> | ||
| <!-- insets are the amount of space btween the actual color and the edge of the view frame --> |
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Corrected spelling of 'btween' to 'between'.
| <!-- insets are the amount of space btween the actual color and the edge of the view frame --> | |
| <!-- insets are the amount of space between the actual color and the edge of the view frame --> |
StephaneDelcroix
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✅ Approved
This PR correctly implements Material 3 support for the Button control on Android.
Validation Performed
- ✅ Tested on Android emulator with
UseMaterial3=true - ✅ All button variants display with Material 3 styling (20dp rounded corners, M3 color scheme)
- ✅ Buttons are fully functional and clickable
- ✅ Code review completed - follows existing patterns
Code Review Summary
- Feature flag: Correctly follows
RuntimeFeaturepattern withIsMaterial3Enabled - Non-breaking: Opt-in with default
false- existing apps unaffected - Material 3 spec compliant: 20dp corner radius matches M3 "full" shape spec
- Theme architecture: Clean conditional theme selection in
MauiMaterialContextThemeWrapper
Minor Suggestions (Non-blocking)
- Consider using
NET9_0_OR_GREATERinstead ofNET10_0_OR_GREATERfor theFeatureSwitchDefinitionattribute (for consistency with other feature flags) - Add trailing newline to
styles-material3.xml - Document the
UseMaterial3MSBuild property
Great foundational work for Material 3 support in MAUI! 🎉
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/azp run maui-pr-uitests |
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Azure Pipelines successfully started running 1 pipeline(s). |
🤖 AI Summary📊 Expand Full Review🔍 Pre-Flight — Context & Validation📝 Review Session — Removed Color-material3 ·
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| File:Line | Reviewer Says | Status |
|---|---|---|
styles-material3.xml |
Add trailing newline | ✅ Fixed in current HEAD |
styles-material3.xml |
Fix typo "btween" → "between" | ✅ Fixed in current HEAD (review outdated) |
Fix Candidates
| # | Source | Approach | Test Result | Files Changed | Notes |
|---|---|---|---|---|---|
| PR | PR #33173 | Material 3 button styling with runtime feature flag + conditional corner radius | ⏳ PENDING (Gate) | 2 files | Original PR |
🚦 Gate — Test Verification
📝 Review Session — Removed Color-material3 · e649867
Result: ❌ CANNOT RUN - NO TESTS EXIST
Platform: android (specified)
Mode: N/A
Issue
This PR implements Material 3 styling for Button controls on Android but does not include any automated tests. Without tests, the Gate phase cannot verify that:
- The Material 3 styling is correctly applied when
UseMaterial3=true - The default Material 2 behavior is preserved when
UseMaterial3=false - Corner radius changes correctly between Material 2 (4dp) and Material 3 (20dp)
Test Search Results
find src/Controls/tests -name "*33172*" -o -name "*33173*"
(No results found)
Recommendation
Tests should be added to verify:
- Material 3 button styling when feature flag is enabled
- Backward compatibility with Material 2 (default)
- Corner radius values for both Material 2 and Material 3 modes
The write-tests-agent can help create automated tests for this feature.
🔧 Fix — Analysis & Comparison
📝 Review Session — Removed Color-material3 · e649867
Fix Candidates
| # | Source | Approach | Test Result | Files Changed | Notes |
|---|---|---|---|---|---|
| PR | PR #33173 | Material 3 button styling with runtime feature flag + conditional corner radius | ✅ PASS (Gate) | 2 files | Original PR — Gate skipped (no tests) |
Exhausted: N/A — Gate did not pass (no tests exist). Fix phase skipped per workflow rules.
Selected Fix: N/A — Skipped due to Gate failure.
📋 Report — Final Recommendation
📝 Review Session — Removed Color-material3 · e649867
⚠️ Final Recommendation: REQUEST CHANGES
Summary
PR #33173 adds Material 3 styling support for Button controls on Android. The implementation is technically sound and well-structured, but the PR lacks automated tests and has one minor inconsistency with existing codebase patterns.
Key achievements:
- ✅
MauiMaterialButtonstyle correctly extendsWidget.Material3.Button - ✅ Zeroes out Android constraints (minWidth, minHeight, padding, insets) so MAUI retains full layout control
- ✅ Conditional corner radius (20dp M3 vs 4dp M2) correctly uses
RuntimeFeature.IsMaterial3Enabled - ✅ Backward compatible — Material 2 is default (opt-in via
UseMaterial3=true) - ✅ Minor feedback from prior reviews already addressed (typo fixed, trailing newline added)
Issues requiring fixes:
- ❌ No automated tests — Cannot verify Material 3 styling works correctly or Material 2 behavior is preserved
- ❌
#if NET10_0_OR_GREATERon the[FeatureSwitchDefinition]attribute should be#if NET9_0_OR_GREATERto match all other feature flags inRuntimeFeature.cs
Phase Results
| Phase | Status | Notes |
|---|---|---|
| Pre-Flight | ✅ COMPLETE | Context gathered, 2 files changed, no tests |
| Gate | ❌ CANNOT RUN | No tests exist for this PR |
| Fix | ⏭️ SKIPPED | Gate prerequisite not met |
| Report | ✅ COMPLETE |
Testing Status
Gate phase: ❌ CANNOT RUN — NO TESTS EXIST
No test files were found matching the issue or PR number. To verify behavior, tests should cover:
- Material 3 button style applied when
UseMaterial3=true - Material 2 default preserved when
UseMaterial3=false - Corner radius is 20dp (M3) vs 4dp (M2) when no explicit
CornerRadiusis set
The write-tests-agent can help create automated tests for this feature.
Code Review Findings
✅ Good Implementation
- Style hierarchy:
MauiMaterialButtonextendingWidget.Material3.Buttonis correct - Layout control: All Android defaults zeroed out (
minWidth,minHeight, padding, insets) — ensures MAUI controls dimensions - Icon size:
iconSize: 0dpprevents Material 3's icon padding from affecting layout materialButtonStyleintegration: Clean single-line hook in the Material 3 base theme- Corner radius logic: Correct conditional using
RuntimeFeature.IsMaterial3Enabled
🔴 Required Fix
#if NET10_0_OR_GREATER should be #if NET9_0_OR_GREATER (RuntimeFeature.cs line 151)
Every other feature flag in RuntimeFeature.cs uses NET9_0_OR_GREATER for the [FeatureSwitchDefinition] attribute:
// All existing flags use NET9_0_OR_GREATER:
#if NET9_0_OR_GREATER
[FeatureSwitchDefinition($"{FeatureSwitchPrefix}.{nameof(IsIVisualAssemblyScanningEnabled)}")]
#endif
// IsMaterial3Enabled incorrectly uses NET10_0_OR_GREATER:
#if NET10_0_OR_GREATER ← should be NET9_0_OR_GREATER
[FeatureSwitchDefinition($"{FeatureSwitchPrefix}.{nameof(IsMaterial3Enabled)}")]
#endifThis inconsistency means the trimming metadata won't be emitted when targeting .NET 9.
🟡 Missing Tests (Blocking for production readiness)
No tests added. The PR should include at minimum:
- A device test or unit test verifying corner radius changes based on
IsMaterial3Enabled - Optionally: UI test for visual regression baseline
Recommendation
Request changes for:
- Fix
NET10_0_OR_GREATER→NET9_0_OR_GREATERinRuntimeFeature.cs - Add automated tests (use
write-tests-agentfor help)
📋 Expand PR Finalization Review
Title: ✅ Good
Current: [Android] Implemented material3 support for Button
Description: ⚠️ Needs Update
- "Implemented" is past tense / informal; imperative style is preferred for commit messages
- "material3" should be capitalized as "Material 3"
- Missing specificity about what was added (style + conditional corner radius)
✨ Suggested PR Description
[!NOTE]
Are you waiting for the changes in this PR to be merged?
It would be very helpful if you could test the resulting artifacts from this PR and let us know in a comment if this change resolves your issue. Thank you!
Description of Change
This PR adds Material 3 visual support for the Android Button control when the UseMaterial3 MSBuild property is enabled.
1. styles-material3.xml — Material 3 Button style
- Added
MauiMaterialButtonstyle extendingWidget.Material3.Button, which applies Material 3 design tokens (colors, shape, elevation, state behaviors) to MAUI buttons. - Removes all Android Material 3 default constraints (
minWidth,minHeight, padding, insets) so that MAUI retains full control over button sizing and layout. - Sets
iconSizeto0dpto allow MAUI's own icon sizing logic to apply without interference from Material 3 defaults. - Registered
MauiMaterialButtonas the globalmaterialButtonStylein the Material 3 base theme, so all buttons automatically receive Material 3 styling when the feature is enabled.
2. MauiRippleDrawableExtensions.cs — Adaptive default corner radius
- Renamed
DefaultCornerRadius = 4toDefaultCornerRadiusMaterial2 = 4(Material Design 2 default). - Added
DefaultCornerRadiusMaterial3 = 20(Material Design 3 default, matching the M3 spec). GetStrokePropertiesnow selects the appropriate default corner radius at runtime using the existingRuntimeFeature.IsMaterial3Enabledfeature flag:- Material 3 enabled → 20dp default corner radius
- Material 2 (default) → 4dp default corner radius
- Explicit
CornerRadiusset by the developer still takes precedence.
Screenshots
Material Design Spec - Button
| Material 2 | Material 3 |
|---|---|
![]() |
![]() |
Issues Fixed
Fixes #33172
Code Review: ✅ Passed
Code Review — PR #33173
Files reviewed:
src/Core/src/Platform/Android/MauiRippleDrawableExtensions.cssrc/Core/src/Platform/Android/Resources/values/styles-material3.xml
🟡 Suggestions
1. Missing trailing newline in XML file
File: src/Core/src/Platform/Android/Resources/values/styles-material3.xml
The diff shows \ No newline at end of file at the end of the XML file. All text files should end with a trailing newline per POSIX convention and to avoid diff noise in the future.
Fix: Add a newline after the closing </resources> tag.
2. Inconsistent ternary operator indentation
File: src/Core/src/Platform/Android/MauiRippleDrawableExtensions.cs, lines ~179–181
The new ternary expression uses 5 tabs of indentation before ? and :, which is more than the surrounding code's indentation level (3 tabs):
// Current (excessive indentation):
var defaultCornerRadius = RuntimeFeature.IsMaterial3Enabled
? DefaultCornerRadiusMaterial3
: DefaultCornerRadiusMaterial2;This should match the ternary style used elsewhere in the file (3 tabs):
// Recommended:
var defaultCornerRadius = RuntimeFeature.IsMaterial3Enabled
? DefaultCornerRadiusMaterial3
: DefaultCornerRadiusMaterial2;3. No automated tests added
The PR introduces a runtime-conditional behavior change (corner radius 20dp vs 4dp depending on RuntimeFeature.IsMaterial3Enabled) but includes no automated tests. At minimum, a device test or unit test should verify:
- When
IsMaterial3Enabledistrue, the default corner radius applied is 20dp. - When
IsMaterial3Enabledisfalse(default), the default corner radius applied is 4dp. - An explicit
CornerRadiusset by the developer still takes precedence in both modes.
The write-tests-agent can help create these tests.
4. android:paddingLeft/android:paddingRight vs RTL-aware alternatives
File: src/Core/src/Platform/Android/Resources/values/styles-material3.xml
The MauiMaterialButton style uses android:paddingLeft and android:paddingRight. Since the intent is to zero out all padding so MAUI manages it, the RTL-aware equivalents (android:paddingStart / android:paddingEnd) would be more correct on API 17+. However, because all values are 0dp, there is no practical difference in this case — this is a low-priority note.
✅ Looks Good
- Style hierarchy is correct:
MauiMaterialButtoncorrectly extendsWidget.Material3.Button, inheriting all Material 3 tokens while overriding only the layout constraints MAUI manages. - All constraints zeroed out:
minWidth,minHeight, all padding edges, and all inset edges are set to0dp. This correctly transfers layout control to MAUI. iconSize: 0dpis intentional: Material 3'sWidget.Material3.Buttonhas a defaulticonSizethat would interfere with MAUI's icon rendering logic. Setting it to0dpdisables Material's icon size override and allows MAUI's own drawable sizing to take effect.materialButtonStylehook is clean: A single attribute addition to the Material 3 base theme is the correct integration point — all buttons automatically pick it up without any per-widget changes.- Corner radius logic is correct:
RuntimeFeature.IsMaterial3Enabledcorrectly guards the choice, and the fallback path preserves the existing Material 2 behavior (4dp) unchanged. - Backward compatible: Material 3 is opt-in via
UseMaterial3=true; default behavior (Material 2) is fully preserved.
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Added UI tests and addressed all valid concerns. |
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/azp run maui-pr-uitests |
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Note
Are you waiting for the changes in this PR to be merged?
It would be very helpful if you could test the resulting artifacts from this PR and let us know in a comment if this change resolves your issue. Thank you!
Description of Change
This pull request adds support for Material 3 styling for the Button control on Android in .NET MAUI. It introduces runtime feature toggling for Material 3, configures the necessary Android resources and theming infrastructure, and applies Material 3 styling to Button controls.
Material 3 Button support and theming:
Added
MauiMaterialButtonstyle, which extendsWidget.Material3.Buttonand applies Material 3 design to MAUI buttons. This style removes Android Material 3 default constraints (minWidth, minHeight, padding, insets) to allow full MAUI control over button sizing and layout, and setsiconSizeto 0dp for proper icon sizing.[1]Integrated
MauiMaterialButtoninto Material 3 base theme by settingmaterialButtonStyleattribute to reference the custom button style, ensuring all buttons automatically receive Material 3 styling when the feature is enabled. [1]Fixes #33172
Screenshots
Material Design Spec - Button