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Consistent resource colors, resource colors match dashboard #14832
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,43 +1,66 @@ | ||
| // Licensed to the .NET Foundation under one or more agreements. | ||
| // The .NET Foundation licenses this file to you under the MIT license. | ||
|
|
||
| using Spectre.Console; | ||
|
|
||
| namespace Aspire.Cli.Utils; | ||
|
|
||
| /// <summary> | ||
| /// Assigns a consistent color to each resource name for colorized console output. | ||
| /// Colors are derived from the Aspire Dashboard's dark theme accent palette to provide | ||
| /// a consistent visual experience across the CLI and dashboard. | ||
| /// Colors are returned as hex strings (e.g. <c>#2CB7BD</c>) suitable for use in | ||
| /// Spectre.Console markup. | ||
| /// </summary> | ||
| internal sealed class ResourceColorMap | ||
| { | ||
| private static readonly Color[] s_resourceColors = | ||
| [ | ||
| Color.Cyan1, | ||
| Color.Green, | ||
| Color.Yellow, | ||
| Color.Blue, | ||
| Color.Magenta1, | ||
| Color.Orange1, | ||
| Color.DeepPink1, | ||
| Color.SpringGreen1, | ||
| Color.Aqua, | ||
| Color.Violet | ||
| ]; | ||
| /// <summary> | ||
| /// Dark theme hex colors keyed by accent variable name from <see cref="ColorGenerator.s_variableNames"/>. | ||
| /// The keys must match the variable names exactly so that the same palette index maps to the same | ||
| /// visual color in both the CLI and the dashboard. | ||
| /// </summary> | ||
| internal static readonly Dictionary<string, string> s_hexColors = new() | ||
| { | ||
| ["--accent-teal"] = "#2CB7BD", | ||
| ["--accent-marigold"] = "#F3D58E", | ||
| ["--accent-brass"] = "#BF8B64", | ||
| ["--accent-peach"] = "#FFC18F", | ||
| ["--accent-coral"] = "#F89170", | ||
| ["--accent-royal-blue"] = "#88A1F0", | ||
| ["--accent-orchid"] = "#E19AD4", | ||
| ["--accent-brand-blue"] = "#1A7ECF", | ||
| ["--accent-seafoam"] = "#74D6C6", | ||
| ["--accent-mink"] = "#B9B2A4", | ||
| ["--accent-cyan"] = "#17A0A6", | ||
| ["--accent-gold"] = "#E3BA7A", | ||
| ["--accent-bronze"] = "#8E6038", | ||
| ["--accent-orange"] = "#FFA44A", | ||
| ["--accent-rust"] = "#EA6A3E", | ||
| ["--accent-navy"] = "#2A4C8A", | ||
| ["--accent-berry"] = "#D150C3", | ||
| ["--accent-ocean"] = "#16728F", | ||
| ["--accent-jade"] = "#51C0A5", | ||
| ["--accent-olive"] = "#847B63", | ||
| }; | ||
|
|
||
| private readonly ColorGenerator _palette = new(); | ||
|
|
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| private readonly Dictionary<string, Color> _colorMap = new(StringComparers.ResourceName); | ||
| private int _nextColorIndex; | ||
| /// <summary> | ||
| /// Gets the hex color string assigned to the specified resource name, assigning a new one if first seen. | ||
| /// The returned value is a Spectre.Console markup-compatible hex color (e.g. <c>#2CB7BD</c>). | ||
| /// </summary> | ||
| public string GetColor(string resourceName) | ||
| { | ||
| var index = _palette.GetColorIndex(resourceName); | ||
| var variableName = ColorGenerator.s_variableNames[index]; | ||
| return s_hexColors[variableName]; | ||
| } | ||
|
|
||
| /// <summary> | ||
| /// Gets the color assigned to the specified resource name, assigning a new one if first seen. | ||
| /// Pre-resolves colors for all provided resource names in sorted order so that | ||
| /// color assignment is deterministic regardless of encounter order. | ||
| /// </summary> | ||
| public Color GetColor(string resourceName) | ||
| public void ResolveAll(IEnumerable<string> resourceNames) | ||
| { | ||
| if (!_colorMap.TryGetValue(resourceName, out var color)) | ||
| { | ||
| color = s_resourceColors[_nextColorIndex % s_resourceColors.Length]; | ||
| _colorMap[resourceName] = color; | ||
| _nextColorIndex++; | ||
| } | ||
| return color; | ||
| _palette.ResolveAll(resourceNames); | ||
| } | ||
| } | ||
|
|
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