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Deep learning model for recognizing puzzle patterns in The Witness.

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Finding The Witness Puzzle Patterns

This repo is example code and data for training a CNN to identify patterns from the video game "The Witness", using python3 and tensorflow 1.13.

Witness deep learning

To train the model:

# Optional: create a virtualenv
pyenv virtualenv 3.6.4 witness-3.6
pyenv local witness-3.6
echo witness-3.6 > .python-version

# Install requirements.
pip install -U -r requirements.txt

# Install tensorflow GPU support if needed
pip install tensorflow-gpu

# Link to W&B -- this will save your run results.
wandb init

# Process data from /data/all into a training set in /data/train and validation set in /data/valid.
./process.py

# Train your model, and save the best one into the /model folder!
./train.py

To visualize output:

# Run a prediction on all entries in your validation set.
./predict.py

# Generate a visualization of every layer in the model.
./visualize.py

To submit to W&B:

Weights & Biases is running a public benchmark, to which anyone can share their model improvements. To submit your results, follow these steps.

  • Create a W&B account
  • Follow the above instructions to run a run in your personal project.
  • You can submit a run to the benchmark from the runs table:

Submit a run

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Deep learning model for recognizing puzzle patterns in The Witness.

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