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Version 1.7.2

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@doitsujin doitsujin released this 07 Oct 16:17
· 2896 commits to master since this release
v1.7.2
7b9644f

Bug fixes and Improvements

  • Fixed a major D3D9 regression that would cause crashes in many games.
  • Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742).
  • Work around stack overflows in some 32-bit D3D9 games.
  • Added workarounds for rendering issues on AMD drivers in some Unity Engine games.
  • Work around Unicode support on Windows being garbage (PR #1761).
  • Log file creation can now be disabled by setting DXVK_LOG_PATH=none, but logs will still be printed to stderr (#1743).
  • Baldur's Gate 3: Fixed crash after character selection screen in D3D11 mode.
  • Final Fantasy XIV: Improved stability on recent Nvidia drivers.
  • Just Cause 3: Work around a game bug causing flickering terrain on RADV (#1553).
  • Marvel's Avengers: Fixed spurious crashes due to invalid resource copies.
  • Need for Speed Heat: Fixed some Vulkan validation errors.
  • PGA TOUR 2K21: Fixed Vulkan validation errors and potential crashes.
  • Trails in the Sky SC: Fixed fog rendering (#1771).