Releases
v1.7.2
Bug fixes and Improvements
Fixed a major D3D9 regression that would cause crashes in many games.
Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742 ).
Work around stack overflows in some 32-bit D3D9 games.
Added workarounds for rendering issues on AMD drivers in some Unity Engine games.
Work around Unicode support on Windows being garbage (PR #1761 ).
Log file creation can now be disabled by setting DXVK_LOG_PATH=none
, but logs will still be printed to stderr (#1743 ).
Baldur's Gate 3 : Fixed crash after character selection screen in D3D11 mode.
Final Fantasy XIV : Improved stability on recent Nvidia drivers.
Just Cause 3 : Work around a game bug causing flickering terrain on RADV (#1553 ).
Marvel's Avengers : Fixed spurious crashes due to invalid resource copies.
Need for Speed Heat : Fixed some Vulkan validation errors.
PGA TOUR 2K21 : Fixed Vulkan validation errors and potential crashes.
Trails in the Sky SC : Fixed fog rendering (#1771 ).
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