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Keymap for random key presses for the scrabblepad (qmk#4356)
* Random key presses for scrabblepad * Fix keymap code comments * Remove unused methods as per code review
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#include "scrabblepad.h" | ||
#include <stdlib.h> | ||
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static uint16_t keystroke; | ||
static bool shift_pressed; | ||
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static int lower = (int) KC_A; | ||
static int upper = (int) KC_Z; | ||
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uint16_t random_keycode(void) { | ||
return lower + (rand() % (upper - lower + 1)); | ||
}; | ||
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enum custom_keycodes { | ||
RND_KEY = SAFE_RANGE | ||
}; | ||
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
switch(keycode) { | ||
case RND_KEY: | ||
if (record->event.pressed) { | ||
keystroke = random_keycode(); | ||
if (rand() % 2 > 0) { | ||
shift_pressed = 1; | ||
register_code(KC_LSHIFT); | ||
} | ||
register_code(keystroke); | ||
} else { | ||
if (shift_pressed > 0) { | ||
unregister_code(KC_LSHIFT); | ||
} | ||
unregister_code(keystroke); | ||
} | ||
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return false; | ||
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default: | ||
return true; | ||
} | ||
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return true; | ||
} | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[0] = LAYOUT( /* Base */ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RESET, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \ | ||
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY | ||
), | ||
}; | ||
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void matrix_init_user(void) { | ||
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} | ||
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void matrix_scan_user(void) { | ||
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} | ||
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void led_set_user(uint8_t usb_led) { | ||
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} |
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# Scrabblepad keymap with every key press random | ||
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Every key produces a random key press, except the middle key, which is reserved for resetting the board. | ||
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The random key press is selected between KC_A and KC_Z keycodes. |