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Original file line number | Diff line number | Diff line change |
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include(functions/FetchContent_MakeAvailableExcludeFromAll) | ||
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set(LUA_ENABLE_TESTING OFF) | ||
set(LUA_BUILD_COMPILER OFF) | ||
if(DEVILUTIONX_STATIC_LUA) | ||
set(LUA_ENABLE_SHARED OFF) | ||
else() | ||
set(LUA_ENABLE_SHARED ON) | ||
endif() | ||
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include(FetchContent) | ||
FetchContent_Declare(Lua | ||
URL https://github.com/walterschell/Lua/archive/88246d621abf7b6fba9332f49229d507f020e450.tar.gz | ||
URL_HASH MD5=03b76927cb5341ffc53bea12c37ddcca | ||
) | ||
FetchContent_MakeAvailableExcludeFromAll(Lua) | ||
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if(ANDROID AND ("${ANDROID_ABI}" STREQUAL "armeabi-v7a" OR "${ANDROID_ABI}" STREQUAL "x86")) | ||
target_compile_definitions(lua_internal INTERFACE -DLUA_USE_C89) | ||
elseif(NINTENDO_3DS OR VITA OR NINTENDO_SWITCH OR NXDK) | ||
target_compile_definitions(lua_static PUBLIC -DLUA_USE_C89) | ||
elseif(IOS) | ||
target_compile_definitions(lua_static PUBLIC -DLUA_USE_IOS) | ||
endif() |
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Original file line number | Diff line number | Diff line change |
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Events = {} | ||
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function Events:RegisterEvent(eventName) | ||
self[eventName] = { | ||
Functions = {}, | ||
Add = function(func) | ||
table.insert(self[eventName].Functions, func) | ||
end, | ||
Remove = function(func) | ||
for i, f in ipairs(self[eventName].Functions) do | ||
if f == func then | ||
table.remove(self[eventName].Functions, i) | ||
break | ||
end | ||
end | ||
end, | ||
Trigger = function() | ||
for _, func in ipairs(self[eventName].Functions) do | ||
func() | ||
end | ||
end, | ||
} | ||
end | ||
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Events:RegisterEvent("OnGameBoot") | ||
Events:RegisterEvent("OnGameStart") |
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Original file line number | Diff line number | Diff line change |
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#include "utils/lua.hpp" | ||
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#include <string_view> | ||
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extern "C" { | ||
#include "lauxlib.h" | ||
#include "lua.h" | ||
#include "lualib.h" | ||
} | ||
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#include "engine/assets.hpp" | ||
#include "plrmsg.h" | ||
#include "utils/console.h" | ||
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namespace devilution { | ||
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namespace { | ||
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lua_State *LuaState; | ||
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int LuaPrint(lua_State *state) | ||
{ | ||
int nargs = lua_gettop(state); | ||
if (nargs >= 1 && lua_isstring(state, 1)) { | ||
std::string msg = lua_tostring(state, 1); | ||
msg += "\n"; | ||
printInConsole(msg); | ||
} | ||
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return 0; | ||
} | ||
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int LuaPlayerMessage(lua_State *state) | ||
{ | ||
int nargs = lua_gettop(state); | ||
if (nargs >= 1 && lua_isstring(state, 1)) { | ||
std::string_view msg = lua_tostring(state, 1); | ||
EventPlrMsg(msg, UiFlags::ColorRed); | ||
} | ||
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return 0; | ||
} | ||
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void RunScript(std::string_view path) | ||
{ | ||
AssetRef ref = FindAsset(path); | ||
if (!ref.ok()) | ||
return; | ||
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const size_t size = ref.size(); | ||
std::unique_ptr<char[]> luaScript { new char[size + 1] }; | ||
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AssetHandle handle = OpenAsset(std::move(ref)); | ||
if (!handle.ok()) | ||
return; | ||
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if (size > 0 && !handle.read(luaScript.get(), size)) | ||
return; | ||
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luaScript[size] = '\0'; // Terminate string | ||
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int status = luaL_loadstring(LuaState, luaScript.get()); | ||
if (status == LUA_OK) | ||
status = lua_pcall(LuaState, 0, 0, 0); | ||
if (status != LUA_OK) | ||
SDL_Log("%s", lua_tostring(LuaState, -1)); | ||
} | ||
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} // namespace | ||
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void LuaInitialize() | ||
{ | ||
LuaState = luaL_newstate(); | ||
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// Load libraries | ||
luaL_requiref(LuaState, LUA_GNAME, luaopen_base, 1); | ||
lua_pop(LuaState, 1); | ||
luaL_requiref(LuaState, LUA_LOADLIBNAME, luaopen_package, 1); | ||
lua_pop(LuaState, 1); | ||
luaL_requiref(LuaState, LUA_COLIBNAME, luaopen_coroutine, 1); | ||
lua_pop(LuaState, 1); | ||
luaL_requiref(LuaState, LUA_TABLIBNAME, luaopen_table, 1); | ||
lua_pop(LuaState, 1); | ||
luaL_requiref(LuaState, LUA_STRLIBNAME, luaopen_string, 1); | ||
lua_pop(LuaState, 1); | ||
luaL_requiref(LuaState, LUA_MATHLIBNAME, luaopen_math, 1); | ||
lua_pop(LuaState, 1); | ||
luaL_requiref(LuaState, LUA_UTF8LIBNAME, luaopen_utf8, 1); | ||
lua_pop(LuaState, 1); | ||
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#ifdef _DEBUG | ||
luaL_requiref(LuaState, LUA_DBLIBNAME, luaopen_debug, 1); | ||
lua_pop(LuaState, 1); | ||
#endif | ||
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// Registering globals | ||
lua_register(LuaState, "print", LuaPrint); | ||
lua_pushstring(LuaState, LUA_VERSION); | ||
lua_setglobal(LuaState, "_VERSION"); | ||
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// Registering devilutionx object table | ||
lua_newtable(LuaState); | ||
lua_pushcfunction(LuaState, LuaPlayerMessage); | ||
lua_setfield(LuaState, -2, "message"); | ||
lua_setglobal(LuaState, "devilutionx"); | ||
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RunScript("lua/init.lua"); | ||
RunScript("lua/user.lua"); | ||
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LuaEvent("OnGameBoot"); | ||
} | ||
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void LuaShutdown() | ||
{ | ||
if (LuaState == nullptr) | ||
return; | ||
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lua_close(LuaState); | ||
} | ||
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void LuaEvent(std::string name) | ||
{ | ||
lua_getglobal(LuaState, "Events"); | ||
if (!lua_istable(LuaState, -1)) { | ||
lua_pop(LuaState, 1); | ||
SDL_Log("Events table missing!"); | ||
return; | ||
} | ||
lua_getfield(LuaState, -1, name.c_str()); | ||
if (!lua_istable(LuaState, -1)) { | ||
lua_pop(LuaState, 2); | ||
SDL_Log("Events.%s event not registered", name.c_str()); | ||
return; | ||
} | ||
lua_getfield(LuaState, -1, "Trigger"); | ||
if (!lua_isfunction(LuaState, -1)) { | ||
lua_pop(LuaState, 3); | ||
SDL_Log("Events.%s.Trigger is not a function", name.c_str()); | ||
return; | ||
} | ||
if (lua_pcall(LuaState, 0, 0, 0) != LUA_OK) { | ||
SDL_Log("%s", lua_tostring(LuaState, -1)); | ||
} | ||
lua_pop(LuaState, 2); | ||
} | ||
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} // namespace devilution |
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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#include <string> | ||
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namespace devilution { | ||
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void LuaInitialize(); | ||
void LuaShutdown(); | ||
void LuaEvent(std::string name); | ||
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} // namespace devilution |
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