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UK.po - translate new strings (#7632)
Windows MinGW x86 #6631: Commit d933340 pushed by AJenbo
January 10, 2025 15:03 7m 10s master
January 10, 2025 15:03 7m 10s
Bump macOS target to 10.13.0
Windows MinGW x86 #6630: Commit e5b6120 pushed by glebm
January 10, 2025 15:01 2m 38s master
January 10, 2025 15:01 2m 38s
Add a default clock mod
Windows MinGW x86 #6629: Commit 7668de3 pushed by glebm
January 10, 2025 10:51 6m 44s master
January 10, 2025 10:51 6m 44s
Reload Lua mods when enabling/disabling
Windows MinGW x86 #6623: Commit 3b841b5 pushed by AJenbo
January 10, 2025 00:20 6m 32s master
January 10, 2025 00:20 6m 32s
Correct 9 and add 2 new translations
Windows MinGW x86 #6621: Pull request #7633 opened by Maderator3000
January 9, 2025 19:36 6m 38s Maderator3000:master
January 9, 2025 19:36 6m 38s
More dependency untangling
Windows MinGW x86 #6619: Commit d7647d6 pushed by glebm
January 9, 2025 18:19 6m 29s master
January 9, 2025 18:19 6m 29s
ru.po fixed
Windows MinGW x86 #6618: Pull request #7629 synchronize by Maderator3000
January 9, 2025 14:16 6m 46s Maderator3000:master
January 9, 2025 14:16 6m 46s
Extract HeadlessMode from diablo.h
Windows MinGW x86 #6608: Commit a7651f1 pushed by glebm
January 9, 2025 12:21 6m 27s master
January 9, 2025 12:21 6m 27s
ru.po fixed
Windows MinGW x86 #6607: Pull request #7629 opened by Maderator3000
January 9, 2025 11:32 6m 45s Maderator3000:master
January 9, 2025 11:32 6m 45s
Extract game mode out of init.cpp
Windows MinGW x86 #6605: Commit b76feb2 pushed by glebm
January 9, 2025 11:02 8m 54s master
January 9, 2025 11:02 8m 54s
Split up engine.{h,cpp}
Windows MinGW x86 #6602: Commit c31836e pushed by glebm
January 9, 2025 08:51 6m 45s master
January 9, 2025 08:51 6m 45s
Add files via upload
Windows MinGW x86 #6598: Commit cef9449 pushed by AJenbo
January 8, 2025 20:54 15m 31s master
January 8, 2025 20:54 15m 31s
Rename endian.hpp to endian_read.hpp
Windows MinGW x86 #6594: Commit dd76f17 pushed by glebm
January 8, 2025 08:38 6m 50s master
January 8, 2025 08:38 6m 50s
Extract Is{Any,None}Of out of engine.hpp
Windows MinGW x86 #6588: Commit a49b1f2 pushed by glebm
January 8, 2025 00:54 6m 54s master
January 8, 2025 00:54 6m 54s
Split endian_write from endian
Windows MinGW x86 #6587: Commit 19ccf7c pushed by glebm
January 8, 2025 00:50 5m 7s master
January 8, 2025 00:50 5m 7s
Lua mod ini file configuration
Windows MinGW x86 #6586: Commit 4931cc6 pushed by AJenbo
January 8, 2025 00:45 5m 13s master
January 8, 2025 00:45 5m 13s
Move MPQs from init to engine/assets
Windows MinGW x86 #6585: Commit affd7e8 pushed by glebm
January 7, 2025 21:03 6m 57s master
January 7, 2025 21:03 6m 57s
Fix tile incorrectly marked as solid next to crypt stairs down
Windows MinGW x86 #6576: Commit 459e814 pushed by AJenbo
January 6, 2025 04:50 6m 49s master
January 6, 2025 04:50 6m 49s
Fix nonsolid fence tiles
Windows MinGW x86 #6575: Commit 028d32f pushed by AJenbo
January 6, 2025 04:50 33s master
January 6, 2025 04:50 33s
Don't apply dungeon item validation to town items
Windows MinGW x86 #6571: Commit 0d188dd pushed by AJenbo
January 2, 2025 01:43 6m 21s master
January 2, 2025 01:43 6m 21s
Extract sound effects enum into its own file
Windows MinGW x86 #6565: Commit a12b536 pushed by glebm
December 30, 2024 12:16 6m 53s master
December 30, 2024 12:16 6m 53s
path_test: Improve failure messages
Windows MinGW x86 #6564: Commit dff288a pushed by glebm
December 30, 2024 04:08 6m 34s master
December 30, 2024 04:08 6m 34s
Upgrade vcpkg baseline commit
Windows MinGW x86 #6558: Commit 9a9a9c1 pushed by AJenbo
December 28, 2024 13:38 6m 42s master
December 28, 2024 13:38 6m 42s
Upgrade SDL2 to 2.30.10
Windows MinGW x86 #6555: Commit 5234881 pushed by AJenbo
December 28, 2024 02:18 6m 29s master
December 28, 2024 02:18 6m 29s
storm_svid: use DISPLAY_TEXTURE_FORMAT for PlayEnd
Windows MinGW x86 #6546: Commit fc0f58c pushed by AJenbo
December 26, 2024 23:12 6m 44s master
December 26, 2024 23:12 6m 44s