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UK.po - translate new strings (#7632)
Windows MinGW x64 #6630: Commit d933340 pushed by AJenbo
January 10, 2025 15:03 18m 53s master
January 10, 2025 15:03 18m 53s
Bump macOS target to 10.13.0
Windows MinGW x64 #6629: Commit e5b6120 pushed by glebm
January 10, 2025 15:01 2m 38s master
January 10, 2025 15:01 2m 38s
Add a default clock mod
Windows MinGW x64 #6628: Commit 7668de3 pushed by glebm
January 10, 2025 10:51 14m 13s master
January 10, 2025 10:51 14m 13s
Reload Lua mods when enabling/disabling
Windows MinGW x64 #6622: Commit 3b841b5 pushed by AJenbo
January 10, 2025 00:20 14m 14s master
January 10, 2025 00:20 14m 14s
Correct 9 and add 2 new translations
Windows MinGW x64 #6620: Pull request #7633 opened by Maderator3000
January 9, 2025 19:36 8m 22s Maderator3000:master
January 9, 2025 19:36 8m 22s
More dependency untangling
Windows MinGW x64 #6618: Commit d7647d6 pushed by glebm
January 9, 2025 18:19 17m 33s master
January 9, 2025 18:19 17m 33s
ru.po fixed
Windows MinGW x64 #6617: Pull request #7629 synchronize by Maderator3000
January 9, 2025 14:16 6m 49s Maderator3000:master
January 9, 2025 14:16 6m 49s
Extract HeadlessMode from diablo.h
Windows MinGW x64 #6607: Commit a7651f1 pushed by glebm
January 9, 2025 12:21 18m 45s master
January 9, 2025 12:21 18m 45s
ru.po fixed
Windows MinGW x64 #6606: Pull request #7629 opened by Maderator3000
January 9, 2025 11:32 6m 59s Maderator3000:master
January 9, 2025 11:32 6m 59s
Extract game mode out of init.cpp
Windows MinGW x64 #6604: Commit b76feb2 pushed by glebm
January 9, 2025 11:02 18m 20s master
January 9, 2025 11:02 18m 20s
Split up engine.{h,cpp}
Windows MinGW x64 #6601: Commit c31836e pushed by glebm
January 9, 2025 08:51 17m 34s master
January 9, 2025 08:51 17m 34s
Add files via upload
Windows MinGW x64 #6597: Commit cef9449 pushed by AJenbo
January 8, 2025 20:54 22m 28s master
January 8, 2025 20:54 22m 28s
Rename endian.hpp to endian_read.hpp
Windows MinGW x64 #6593: Commit dd76f17 pushed by glebm
January 8, 2025 08:38 14m 13s master
January 8, 2025 08:38 14m 13s
Extract Is{Any,None}Of out of engine.hpp
Windows MinGW x64 #6587: Commit a49b1f2 pushed by glebm
January 8, 2025 00:54 14m 12s master
January 8, 2025 00:54 14m 12s
Split endian_write from endian
Windows MinGW x64 #6586: Commit 19ccf7c pushed by glebm
January 8, 2025 00:50 5m 4s master
January 8, 2025 00:50 5m 4s
Lua mod ini file configuration
Windows MinGW x64 #6585: Commit 4931cc6 pushed by AJenbo
January 8, 2025 00:45 5m 16s master
January 8, 2025 00:45 5m 16s
Move MPQs from init to engine/assets
Windows MinGW x64 #6584: Commit affd7e8 pushed by glebm
January 7, 2025 21:03 17m 33s master
January 7, 2025 21:03 17m 33s
Fix tile incorrectly marked as solid next to crypt stairs down
Windows MinGW x64 #6575: Commit 459e814 pushed by AJenbo
January 6, 2025 04:50 13m 54s master
January 6, 2025 04:50 13m 54s
Fix nonsolid fence tiles
Windows MinGW x64 #6574: Commit 028d32f pushed by AJenbo
January 6, 2025 04:50 33s master
January 6, 2025 04:50 33s
Don't apply dungeon item validation to town items
Windows MinGW x64 #6570: Commit 0d188dd pushed by AJenbo
January 2, 2025 01:43 17m 11s master
January 2, 2025 01:43 17m 11s
Extract sound effects enum into its own file
Windows MinGW x64 #6564: Commit a12b536 pushed by glebm
December 30, 2024 12:16 13m 45s master
December 30, 2024 12:16 13m 45s
path_test: Improve failure messages
Windows MinGW x64 #6563: Commit dff288a pushed by glebm
December 30, 2024 04:08 13m 46s master
December 30, 2024 04:08 13m 46s
Upgrade vcpkg baseline commit
Windows MinGW x64 #6557: Commit 9a9a9c1 pushed by AJenbo
December 28, 2024 13:38 13m 56s master
December 28, 2024 13:38 13m 56s
Upgrade SDL2 to 2.30.10
Windows MinGW x64 #6554: Commit 5234881 pushed by AJenbo
December 28, 2024 02:18 17m 34s master
December 28, 2024 02:18 17m 34s
storm_svid: use DISPLAY_TEXTURE_FORMAT for PlayEnd
Windows MinGW x64 #6545: Commit fc0f58c pushed by AJenbo
December 26, 2024 23:12 17m 9s master
December 26, 2024 23:12 17m 9s