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Wake up the whole pack of Gargoyles when disturbed
Windows MinGW x64 #6273: Commit 6318c55 pushed by AJenbo
October 30, 2024 01:53 20m 35s master
October 30, 2024 01:53 20m 35s
Upgrade some Android stuff
Windows MinGW x64 #6269: Commit 4a7d34a pushed by AJenbo
October 29, 2024 11:38 17m 9s master
October 29, 2024 11:38 17m 9s
Fix clang-format violation (#7500)
Windows MinGW x64 #6267: Commit 6b988fc pushed by qndel
October 27, 2024 14:54 12m 35s master
October 27, 2024 14:54 12m 35s
Update paths.cpp
Windows MinGW x64 #6263: Commit bd18819 pushed by AJenbo
October 23, 2024 16:29 13m 17s master
October 23, 2024 16:29 13m 17s
A small tweak to the Haiku patch
Windows MinGW x64 #6262: Pull request #7499 opened by Peppersawce
October 23, 2024 15:58 7m 19s Peppersawce:master
October 23, 2024 15:58 7m 19s
Define Haiku assets path
Windows MinGW x64 #6261: Commit da0418d pushed by AJenbo
October 23, 2024 13:47 15m 31s master
October 23, 2024 13:47 15m 31s
Define Haiku assets path
Windows MinGW x64 #6260: Pull request #7498 synchronize by AJenbo
October 23, 2024 13:43 7m 17s Peppersawce:master
October 23, 2024 13:43 7m 17s
Define Haiku assets path
Windows MinGW x64 #6259: Pull request #7498 synchronize by AJenbo
October 23, 2024 13:38 5m 17s Peppersawce:master
October 23, 2024 13:38 5m 17s
Update ja_JP translations
Windows MinGW x64 #6256: Commit 6523ac8 pushed by AJenbo
October 21, 2024 13:57 15m 42s master
October 21, 2024 13:57 15m 42s
allow auto-equipping two-handed weapons with both hands occupied
Windows MinGW x64 #6254: Commit 5758e56 pushed by AJenbo
October 21, 2024 12:02 12m 56s master
October 21, 2024 12:02 12m 56s
Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494)
Windows MinGW x64 #6251: Commit c7abf2f pushed by AJenbo
October 21, 2024 08:54 14m 57s master
October 21, 2024 08:54 14m 57s
Fix error in Lua require() function
Windows MinGW x64 #6237: Commit fade1d0 pushed by AJenbo
October 13, 2024 22:52 12m 43s master
October 13, 2024 22:52 12m 43s
Update Source/utils/surface_to_clx.cpp
Windows MinGW x64 #6235: Commit 197827a pushed by glebm
October 12, 2024 20:49 15m 32s master
October 12, 2024 20:49 15m 32s
Add missing translation
Windows MinGW x64 #6234: Commit 304a779 pushed by glebm
October 12, 2024 20:41 8m 38s master
October 12, 2024 20:41 8m 38s
🇪🇪 ET Translation patch (#7479)
Windows MinGW x64 #6233: Commit 95c79ec pushed by glebm
October 12, 2024 20:40 1m 32s master
October 12, 2024 20:40 1m 32s
SDL1: Avoid redundant palette update
Windows MinGW x64 #6231: Commit dbfa2fe pushed by glebm
October 12, 2024 16:04 13m 9s master
October 12, 2024 16:04 13m 9s
Add missing translation
Windows MinGW x64 #6229: Pull request #7481 opened by hiperiondev
October 12, 2024 12:27 7m 15s hiperiondev:master
October 12, 2024 12:27 7m 15s
Do not assume 10-byte header for CL2 data
Windows MinGW x64 #6223: Commit e1a08d3 pushed by AJenbo
October 12, 2024 07:15 12m 54s master
October 12, 2024 07:15 12m 54s
Fix double to float conversion warnings in virtual gamepad logic
Windows MinGW x64 #6220: Commit 3caa80f pushed by AJenbo
October 11, 2024 19:28 12m 51s master
October 11, 2024 19:28 12m 51s
Cleanup LoadGameLevel() (#7467)
Windows MinGW x64 #6202: Commit 1812479 pushed by AJenbo
October 9, 2024 12:29 12m 35s master
October 9, 2024 12:29 12m 35s
Move Lazarus spawn code
Windows MinGW x64 #6197: Commit d6c8189 pushed by AJenbo
October 8, 2024 22:44 15m 22s master
October 8, 2024 22:44 15m 22s
Fix GetUniqueMonstPosition()
Windows MinGW x64 #6196: Commit 8dc6e05 pushed by AJenbo
October 8, 2024 20:15 13m 3s master
October 8, 2024 20:15 13m 3s
Clean up PlaceUniqueMonster() position logic
Windows MinGW x64 #6195: Commit 06528a5 pushed by AJenbo
October 8, 2024 20:12 3m 22s master
October 8, 2024 20:12 3m 22s
Remove CheckCheatStats() (#7461)
Windows MinGW x64 #6178: Commit baaa906 pushed by AJenbo
October 7, 2024 00:12 15m 56s master
October 7, 2024 00:12 15m 56s
Fix Life/Mana bugs (#5777)
Windows MinGW x64 #6177: Commit 0fd4a7b pushed by AJenbo
October 6, 2024 23:48 18m 16s master
October 6, 2024 23:48 18m 16s